Last change
on this file since 167 was
167,
checked in by (none), 14 years ago
|
Simeo: added final project and also older proof of concept code.
We used Git for version control, so look at the Git repo
in SIMEO/Simeo/ for more info.
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File size:
646 bytes
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Rev | Line | |
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[167] | 1 | #ifndef BULLETOBJECT_H |
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| 2 | #define BULLETOBJECT_H |
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| 3 | |
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| 4 | #include "GlutStuff.h" |
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| 5 | #include "btBulletDynamicsCommon.h" |
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| 6 | #include "GLDebugDrawer.h" |
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| 7 | #include "Environment.h" |
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| 8 | |
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| 9 | #include "constants.h" |
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| 10 | |
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| 11 | class BulletObject |
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| 12 | { |
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| 13 | |
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| 14 | private: |
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| 15 | Environment *m_bullet; |
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| 16 | |
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| 17 | public: |
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| 18 | |
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| 19 | BulletObject(Environment *bullet); |
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| 20 | ~BulletObject() { }; |
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| 21 | |
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| 22 | btRigidBody* localCreateRigidBody (btScalar mass, const btTransform& startTransform, btCollisionShape* shape); |
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| 23 | |
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| 24 | btRigidBody* createBulletObject(btCollisionShape* colShape, btVector3 position, btScalar mass); |
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| 25 | |
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| 26 | btRigidBody* createBulletObject(btCollisionShape* colShape, btTransform transform, btScalar mass); |
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| 27 | }; |
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| 28 | |
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| 29 | #endif //BULLETOBJECT_H |
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