#ifndef _THEAP_H_ #define _THEAP_H_ // A general threshold-based heap. // Threshold layer. // Once we have more than Threshold bytes on our freelist, // return memory to the superheap. // The class argument FH should be some freelist heap that subclasses NullHeap. template class THeap : public SuperHeap { public: THeap (void) : total (0) {} ~THeap (void) {} inline void * malloc (size_t sz) { void * ptr; ptr = fHeap.malloc (sz); if (ptr == NULL) { // We have no memory on our freelist. // Get it from the superheap. ptr = SuperHeap::malloc (sz); } else { total -= size(ptr); // printf ("total = %d\n", total); } assert (size(ptr) >= sz); return ptr; } inline void free (void * ptr) { if (total < Threshold) { // printf ("FREE TO FREELIST.\n"); total += size(ptr); fHeap.free (ptr); //printf ("total = %d\n", total); } else { // Dump the freelist heap. void * p = fHeap.malloc (1); while (p != NULL) { SuperHeap::free (p); p = fHeap.malloc (1); } SuperHeap::free (ptr); total = 0; } } private: // Provide a free list that will return NULL if it is out of memory. FH fHeap; int total; }; #endif