#ifndef _MULTIMALLOC_H_ #define _MULTIMALLOC_H_ #include #include #include "dynarray.h" #include "stack.h" template class MultiMalloc : public SuperHeap { public: MultiMalloc (void) { //f.open ("multimalloc.log"); } ~MultiMalloc (void) { //f.close (); } // Sets ptr to a list of up to num objects of size sz // and returns how many free objects ptr points to. int multimalloc (int num, size_t sz, void *& ptr) { //f << "multimalloc from " << this << endl << flush; // printf ("multimalloc\n"); assert (num > 0); if (stk.empty()) { #if 0 //f << "malloc " << num << ", " << sz << "\n" << flush; ptr = SuperHeap::malloc (sz); assert (size(ptr) >= sz); assert (sz >= sizeof(FreeObject *)); FreeObject * p = (FreeObject *) ptr; for (int i = 1; i < num; i++) { p->next = (FreeObject *) SuperHeap::malloc (sz); p = p->next; assert (size(p) >= sz); } p->next = NULL; #else size_t sz1 = align(sz + sizeof(double)); ptr = SuperHeap::malloc (num * sz1); // Allow room for size & thread info. ptr = (double *) ptr + 1; FreeObject * p = (FreeObject *) ptr; for (int i = 0; i < num - 1; i++) { size(p) = sz; FreeObject * next = (FreeObject *) (((unsigned long) p) + sz1); p->next = next; p = p->next; } size(p) = sz; p->next = NULL; assert (size(p) + ((unsigned long) p) <= ((unsigned long) ptr + num * sz1)); #endif #ifndef NDEBUG p = (FreeObject *) ptr; int c = 0; while (p != NULL) { c++; p = p->next; } assert (c == num); #endif return num; } else { // Pop off some memory from the stack. assert (!stk.empty()); np v = stk.pop(); // JUST FOR CHECKING -- assert (v.num == num); ptr = v.ptr; assert (v.num > 0); assert (size(ptr) >= sz); //f << "multimalloc " << v.num << ", " << sz << "\n" << flush; return v.num; } } // Frees all num items pointed to by ptr. void multifree (int num, void * ptr) { // printf ("multifree\n"); np v; //f << "multifree " << num << ", size = " << size(ptr) << "\n" << flush; v.num = num; v.ptr = ptr; stk.push (v); } private: MultiMalloc (const MultiMalloc&); MultiMalloc& operator=(const MultiMalloc&); class np { public: int num; void * ptr; }; class FreeObject { public: FreeObject * next; }; void * malloc (size_t); void free (void *); Stack > stk; //ofstream f; static inline size_t align (size_t sz) { return (sz + (sizeof(double) - 1)) & ~(sizeof(double) - 1); } }; #endif