/* -*- C++ -*- */ #ifndef _CHUNKHEAP_H_ #define _CHUNKHEAP_H_ /* Heap Layers: An Extensible Memory Allocation Infrastructure Copyright (C) 2000-2003 by Emery Berger http://www.cs.umass.edu/~emery emery@cs.umass.edu This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include /** * @class ChunkHeap * @brief Allocates memory from the superheap in chunks. * @param ChunkSize The minimum size for allocating memory from the superheap. */ namespace HL { template class ChunkHeap : public SuperHeap { public: inline ChunkHeap (void) : buffer (NULL), eob (NULL) {} inline void * malloc (const size_t sz) { void * ptr = buffer; buffer += sz; if (buffer <= eob) { assert (eob != NULL); assert ((size_t) (eob - (char *) ptr + 1) >= sz); return ptr; } buffer -= sz; // we didn't succeed, back up return getMoreMemory(sz); } inline void clear (void) { buffer = NULL; eob = NULL; SuperHeap::clear (); } private: // Disabled. inline int remove (void *); void * getMoreMemory (size_t sz) { assert (sz > 0); // Round sz to the next chunk size. size_t reqSize = (((sz-1) / ChunkSize) + 1) * ChunkSize; char * buf = (char *) SuperHeap::malloc (reqSize); if (buf == NULL) { return NULL; } // If the current end of buffer is not the same as the new buffer, // reset the buffer pointer. if (eob != buf) { buffer = buf; } else { // we still have a bit leftover at the end of previous buffer reqSize += eob - buffer; } eob = buffer + reqSize; void * ptr = buffer; buffer += sz; return ptr; } /// The current allocation buffer. char * buffer; /// The end of the buffer. char * eob; }; } #endif