1 | package vnsim.gui; |
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2 | |
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3 | import java.awt.event.KeyEvent; |
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4 | import java.awt.event.KeyListener; |
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5 | import java.awt.event.MouseEvent; |
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6 | import java.awt.event.MouseListener; |
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7 | import java.awt.event.MouseMotionListener; |
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8 | import java.awt.event.MouseWheelEvent; |
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9 | import java.awt.event.MouseWheelListener; |
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10 | import java.awt.geom.Point2D; |
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11 | import java.util.ArrayList; |
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12 | import java.util.HashMap; |
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13 | import java.util.Iterator; |
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14 | import java.util.Vector; |
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15 | |
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16 | import javax.media.opengl.GL; |
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17 | import javax.media.opengl.GLAutoDrawable; |
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18 | import javax.media.opengl.GLCanvas; |
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19 | import javax.media.opengl.GLCapabilities; |
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20 | import javax.media.opengl.GLEventListener; |
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21 | import javax.media.opengl.glu.GLU; |
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22 | import javax.swing.JPanel; |
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23 | |
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24 | import com.sun.opengl.util.Animator; |
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25 | import com.sun.opengl.util.GLUT; |
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26 | |
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27 | import vnsim.applications.adaptiveTL.IntersectionCarRecord; |
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28 | import vnsim.applications.adaptiveTL.WirelessTrafficLight; |
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29 | import vnsim.applications.trafficview.SimulatedCarInfo; |
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30 | import vnsim.core.CarInfo; |
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31 | import vnsim.map.object.Globals; |
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32 | import vnsim.map.object.Point; |
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33 | import vnsim.map.object.Road; |
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34 | import vnsim.map.utils.GPSutil; |
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35 | import vnsim.vehicular.simulator.CarInstance; |
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36 | import vnsim.vehicular.simulator.RouteSegment; |
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37 | import vnsim.vehicular.simulator.intersections.DirectedRoadSegment; |
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38 | import vnsim.vehicular.simulator.intersections.IntersectionWithTrafficLights; |
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39 | |
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40 | /** |
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41 | * @author Simion Liviu Mihai |
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42 | * |
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43 | */ |
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44 | public abstract class MapViewPanel extends JPanel implements GLEventListener, MouseListener, MouseMotionListener, |
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45 | KeyListener, MouseWheelListener { |
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46 | |
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47 | /** |
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48 | * |
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49 | */ |
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50 | private static final long serialVersionUID = 1L; |
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51 | |
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52 | public GLCanvas canvas; |
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53 | |
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54 | /** Camera position */ |
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55 | public float xCamera, yCamera, zCamera; |
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56 | |
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57 | /** display lists */ |
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58 | public int mapList, carList, accCar, hAccCar, hDecCar, signalCar, decCar, stoppedCar, whiteCar, pinkCar, traceCar, |
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59 | carListOut, neighbor, endOfQueue, arrows, prioritySign, noPrioritySign, stopSign, DSRCapp; |
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60 | |
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61 | public int[] mapLevel; |
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62 | |
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63 | /** Clicks on the map */ |
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64 | |
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65 | public Vector<Point2D.Float> zones; |
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66 | public HashMap<CarInfo, MyPoint> carPositions = new HashMap<CarInfo, MyPoint>(); |
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67 | |
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68 | public float high; |
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69 | |
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70 | /** Car currently selected */ |
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71 | public SimulatedCarInfo currentCar = null; |
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72 | |
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73 | public WirelessTrafficLight currentIntersection = null; |
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74 | |
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75 | public float reposCameraX = 0, reposCameraY = 0, reposCameraZ = 0; |
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76 | |
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77 | double maxX = 0, maxY = 0; |
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78 | |
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79 | int pressX, pressY, releaseX, releaseY; |
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80 | |
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81 | ArrayList<SimulatedCarInfo> ci; |
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82 | |
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83 | public Animator anim; |
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84 | |
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85 | public float maxlonglat = 0; |
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86 | |
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87 | public boolean printRoute = false; |
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88 | |
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89 | /** |
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90 | * |
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91 | * @param s |
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92 | * @param w |
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93 | * Latimea ferestrei. |
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94 | * @param h |
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95 | * Inaltimea ferestrei. |
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96 | */ |
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97 | public MapViewPanel(Statistics s, int w, int h) { |
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98 | super(); |
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99 | GLCapabilities capabilities = new GLCapabilities(); |
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100 | capabilities.setHardwareAccelerated(true); // and sets it's properties |
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101 | // Se creeaza un nou canvas |
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102 | canvas = new GLCanvas(); |
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103 | // Se adauga listeneri |
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104 | canvas.addGLEventListener(this); |
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105 | canvas.addMouseListener(this); |
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106 | canvas.addMouseMotionListener(this); |
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107 | canvas.addKeyListener(this); |
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108 | canvas.addMouseWheelListener(this); |
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109 | // Se seteaza dimensiunea |
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110 | canvas.setSize(w, h); |
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111 | // Se face vizibil |
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112 | canvas.setVisible(true); |
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113 | // Se face un Animator pentru animarea canvasului |
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114 | anim = new Animator(canvas); // needed for constant displying |
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115 | // Se adauga canvasul pe panel si se seteaza dimensiunea panel-ului. |
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116 | this.add(canvas); |
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117 | this.setSize(w, h); |
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118 | // Se ruleaza animatorul |
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119 | anim.setRunAsFastAsPossible(true); |
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120 | anim.start(); |
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121 | this.zones = new Vector<Point2D.Float>();// vector of mouse clicks |
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122 | } |
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123 | |
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124 | /** |
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125 | * Face initializarea OpenGL. |
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126 | */ |
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127 | public void init(GLAutoDrawable glDrawable) { |
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128 | GL myGL = glDrawable.getGL(); |
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129 | GLU myGLU = new GLU(); |
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130 | double width = this.getSize().getWidth(); |
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131 | double height = this.getSize().getHeight(); |
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132 | this.high = (float) Math.sqrt((double) ((((width * width) + (height * height))) / 4)); |
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133 | buildList(glDrawable); // builds all display lists |
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134 | // Culoarea atmosferei |
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135 | myGL.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); |
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136 | myGL.glShadeModel(GL.GL_FASTEST); |
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137 | myGL.glMatrixMode(GL.GL_PROJECTION); |
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138 | // Incarca matricea identitate. |
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139 | myGL.glLoadIdentity(); |
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140 | myGLU.gluPerspective(60.0f, (double) width / height, 0.1f, 50000.0f); |
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141 | myGL.glMatrixMode(GL.GL_MODELVIEW); |
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142 | myGL.glLoadIdentity(); |
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143 | // Regleaza camera. |
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144 | myGLU.gluLookAt(xCamera, yCamera, zCamera, xCamera, yCamera, 0.0, 0.0, 1.0, 0.0); |
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145 | float maxlong = (float) Math.abs(Globals.maxPoint.getLongitude() - Globals.minPoint.getLongitude()); |
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146 | float maxlat = (float) Math.abs(Globals.maxPoint.getLatitude() - Globals.minPoint.getLatitude()); |
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147 | maxlonglat = maxlong > maxlat ? maxlong : maxlat; |
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148 | |
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149 | } |
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150 | |
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151 | /** |
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152 | * Deseneaza ruta masinii curente. |
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153 | * |
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154 | * @param glDrawable |
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155 | * Obiectul pe care se deseneaza |
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156 | */ |
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157 | public void drawRoute(GL myGL) { |
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158 | RouteSegment[] tp = null; |
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159 | // Daca masina curenta este null se revine. |
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160 | if (currentCar == null) { |
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161 | return; |
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162 | } |
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163 | // Se ia ruta masinii. |
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164 | synchronized (currentCar) { |
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165 | tp = currentCar.getRealPos().route; |
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166 | } |
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167 | // Daca exista o ruta o vom afisa. |
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168 | if (tp != null) { |
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169 | // Primul punct din segment, al doilea punct din segment. |
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170 | int p1, p2, r; |
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171 | // Pentru fiecare segment din ruta. |
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172 | for (int i = 0; i < tp.length; i++) { |
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173 | // Se preiau datele segmentului. |
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174 | r = tp[i].roadIndex; |
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175 | p1 = tp[i].pt1; |
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176 | p2 = tp[i].pt2; |
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177 | float x, y, x2, y2; |
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178 | Point currentPoint; |
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179 | // Se calculeaza coordonatele pe ecran ale primului punct. |
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180 | currentPoint = Globals.map.roads.get(r).points.get(p1); |
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181 | y = (float) GPSutil.getMetersLatitude(Globals.minPoint, currentPoint); |
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182 | x = (float) GPSutil.getMetersLongitude(Globals.minPoint, currentPoint); |
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183 | // Se calculeaza cordonatele pe ecran ale celui de-al doilea |
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184 | // punct |
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185 | currentPoint = Globals.map.roads.get(r).points.get(p2); |
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186 | y2 = (float) GPSutil.getMetersLatitude(Globals.minPoint, currentPoint); |
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187 | x2 = (float) GPSutil.getMetersLongitude(Globals.minPoint, currentPoint); |
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188 | // Se salveaza configuratia OpenGL curenta. |
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189 | myGL.glPushMatrix(); |
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190 | // Se seteaza culoarea de desenare. |
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191 | myGL.glColor3f(1.0f, 0.5f, 0.0f); |
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192 | // Se seteaza dimensiunea liniei. |
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193 | myGL.glLineWidth(2.0f); |
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194 | // Se deseneaza o linie intre cele 2 puncte de pe ecrn. |
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195 | myGL.glBegin(GL.GL_LINES); |
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196 | { |
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197 | myGL.glVertex3f(x, y, 1.0f); |
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198 | myGL.glVertex3f(x2, y2, 1.0f); |
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199 | } |
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200 | myGL.glEnd(); |
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201 | // Se revine la configuratia matricii. |
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202 | myGL.glPopMatrix(); |
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203 | } |
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204 | } |
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205 | } |
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206 | |
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207 | public void display_Semaphores(GL myGL) { |
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208 | Road currentRoad; |
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209 | Point currentPoint = null; |
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210 | float x = 0.0f, y = 0.0f, x2, y2, sinAlfa, cosAlfa, dx, dy; |
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211 | int laneNr; |
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212 | int i; |
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213 | ci = Globals.engine.cars; |
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214 | currentRoad = null; |
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215 | // Afiseaza semafoarele |
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216 | Integer idx; |
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217 | IntersectionWithTrafficLights tpI; |
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218 | DirectedRoadSegment drS; |
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219 | int tempPointIdx; |
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220 | // Pentru fiecare intersectie cu semafor |
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221 | for (i = 0; i < Globals.map.lightsIndices.size(); i++) { |
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222 | // Se preia intersectia respectiva |
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223 | idx = Globals.map.lightsIndices.get(i); |
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224 | tpI = (IntersectionWithTrafficLights) Globals.map.allIntersections.get(idx.intValue()); |
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225 | // Pentru fiecare segment care intra in intersectie |
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226 | for (int j = 0; j < tpI.segments.size(); j++) { |
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227 | // drS - Segmentul curent |
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228 | drS = tpI.segments.get(j); |
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229 | // Daca este doar iesire se trece la urmatorul segment. |
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230 | if (drS.isExitOnly()) |
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231 | continue; |
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232 | currentRoad = (Road) Globals.map.roads.get(drS.roadIndex); |
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233 | laneNr = currentRoad.laneNo; |
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234 | if (drS.direction) { |
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235 | tempPointIdx = drS.pointIndex + 2; |
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236 | while (currentRoad.points.size() <= tempPointIdx) { |
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237 | tempPointIdx--; |
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238 | } |
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239 | currentPoint = (Point) currentRoad.points.get(tempPointIdx); |
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240 | } else { |
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241 | tempPointIdx = drS.pointIndex - 2; |
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242 | while (tempPointIdx < 0) { |
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243 | tempPointIdx++; |
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244 | } |
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245 | currentPoint = (Point) currentRoad.points.get(tempPointIdx); |
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246 | } |
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247 | // Se salveaza coordonatele punctelor intre care va fi desenat. |
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248 | // segmentul. |
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249 | y = (float) GPSutil.getMetersLatitude(Globals.minPoint, currentPoint); |
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250 | x = (float) GPSutil.getMetersLongitude(Globals.minPoint, currentPoint); |
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251 | currentPoint = (Point) currentRoad.points.get(drS.pointIndex); |
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252 | y2 = (float) GPSutil.getMetersLatitude(Globals.minPoint, currentPoint); |
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253 | x2 = (float) GPSutil.getMetersLongitude(Globals.minPoint, currentPoint); |
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254 | // Daca punctele nu se suprapun |
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255 | if ((x2 != x) || (y2 != y)) { |
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256 | // Semaforul va fi perpendicular pe drum. |
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257 | sinAlfa = (float) ((y2 - y) / (Math.sqrt((y2 - y) * (y2 - y) + (x2 - x) * (x2 - x)))); |
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258 | cosAlfa = (float) ((x2 - x) / (Math.sqrt((y2 - y) * (y2 - y) + (x2 - x) * (x2 - x)))); |
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259 | // Latimea depinde de numarul de benzi. |
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260 | dx = (float) (laneNr * 2 * sinAlfa); |
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261 | dy = (float) (laneNr * 2 * cosAlfa); |
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262 | x2 = dx + x; |
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263 | y2 = y - dy; |
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264 | x = x - dx; |
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265 | y = y + dy; |
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266 | // myGL.glPushMatrix(); |
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267 | // TODO trebuie introdusa tpI.isYellow(int) |
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268 | // Se regleaza culoarea de desenare. |
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269 | if (tpI.isGreen(j)) { |
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270 | myGL.glColor3f(MyColor.color_SemaphoreGreen.getRed(), MyColor.color_SemaphoreGreen.getGreen(), |
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271 | MyColor.color_SemaphoreGreen.getBlue()); |
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272 | } else if (tpI.isRed(j)) { |
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273 | myGL.glColor3f(MyColor.color_SemaphoreRed.getRed(), MyColor.color_SemaphoreRed.getGreen(), |
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274 | MyColor.color_SemaphoreRed.getBlue()); |
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275 | } else { |
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276 | myGL.glColor3f(MyColor.color_SemaphoreYellow.getRed(), |
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277 | MyColor.color_SemaphoreYellow.getGreen(), MyColor.color_SemaphoreYellow.getBlue()); |
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278 | } |
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279 | myGL.glPushMatrix(); |
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280 | myGL.glLineWidth(2.0f); |
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281 | // Se deseneaza o linie reprezentand semaforul. |
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282 | myGL.glBegin(GL.GL_LINES); |
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283 | { |
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284 | myGL.glVertex3f(x, y, 1.0f); |
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285 | myGL.glVertex3f(x2, y2, 1.0f); |
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286 | } |
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287 | myGL.glEnd(); |
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288 | myGL.glPopMatrix(); |
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289 | } |
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290 | } |
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291 | } |
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292 | } |
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293 | |
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294 | public void display_Cars(GL myGL) { |
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295 | CarInfo elem; |
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296 | double offset; |
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297 | // Daca trebuie sa afseza rutele si este o masina selectata afiseaza |
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298 | // ruta. |
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299 | if (printRoute && currentCar != null) { |
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300 | drawRoute(myGL); |
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301 | } |
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302 | Road currentRoad; |
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303 | Point p, p2; |
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304 | float x = 0.0f, y = 0.0f, auxx, auxy, x2, y2, sinAlfa, cosAlfa, dx, dy; |
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305 | int dir, laneNr, ln; |
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306 | int i, pt; |
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307 | carPositions.clear(); |
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308 | synchronized (ci) { |
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309 | Iterator<SimulatedCarInfo> it = Globals.engine.cars.iterator(); |
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310 | // Se ia fiecare masina in parte. |
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311 | while (it.hasNext()) { |
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312 | elem = (SimulatedCarInfo) (it.next()); |
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313 | currentRoad = (Road) Globals.map.roads.get(elem.getRoadIdx()); |
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314 | pt = elem.getPointIdx(); |
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315 | offset = elem.getOffset(); |
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316 | p = (Point) currentRoad.points.get(pt); |
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317 | y = (float) GPSutil.getMetersLatitude(Globals.minPoint, p); |
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318 | x = (float) GPSutil.getMetersLongitude(Globals.minPoint, p); |
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319 | y2 = y; |
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320 | x2 = x; |
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321 | pt++; |
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322 | dir = (int) elem.getDirection(); |
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323 | try { |
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324 | p2 = (Point) currentRoad.points.get(pt); |
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325 | y2 = (float) GPSutil.getMetersLatitude(Globals.minPoint, p2); |
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326 | x2 = (float) GPSutil.getMetersLongitude(Globals.minPoint, p2); |
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327 | // Se inverseaza valorile |
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328 | if (dir == 0) { |
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329 | auxx = x; |
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330 | auxy = y; |
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331 | x = x2; |
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332 | y = y2; |
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333 | x2 = auxx; |
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334 | y2 = auxy; |
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335 | offset = p2.getDistance() - p.getDistance() - offset; |
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336 | } |
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337 | offset = offset * 1000; |
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338 | laneNr = currentRoad.laneNo; |
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339 | ln = elem.getLane(); |
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340 | if ((x2 != x) || (y2 != y)) { |
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341 | sinAlfa = (float) ((y2 - y) / (Math.sqrt((y2 - y) * (y2 - y) + (x2 - x) * (x2 - x)))); |
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342 | cosAlfa = (float) ((x2 - x) / (Math.sqrt((y2 - y) * (y2 - y) + (x2 - x) * (x2 - x)))); |
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343 | x = x + (float) (cosAlfa * offset); |
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344 | y = y + (float) (sinAlfa * offset); |
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345 | dx = (float) (((laneNr + 1 - ln) * 2 - 1) * sinAlfa); |
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346 | dy = (float) (((laneNr + 1 - ln) * 2 - 1) * cosAlfa); |
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347 | x = x + dx; |
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348 | y = y - dy; |
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349 | //System.out.println("1Car "+elem.getVehicleId()+":"+elem |
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350 | // +"road:"+currentRoad+"; point "+pt+ |
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351 | // " gets printed at: x="+x+"y="+y); |
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352 | // rd++; |
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353 | } |
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354 | } catch (Exception e) { |
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355 | } |
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356 | carPositions.put(elem, new MyPoint(x, y)); |
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357 | // Desenez masina in functie de ce tip este. |
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358 | // System.out.println(elem.getVehicleId()+" : "+x+" : "+y); |
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359 | myGL.glPushMatrix(); |
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360 | myGL.glTranslatef(x, y, 0.0f); |
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361 | myGL.glScalef(0.1f, 0.1f, 0.1f); |
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362 | if (currentCar != null && currentCar.equals(((SimulatedCarInfo) elem))) |
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363 | myGL.glCallList(pinkCar); |
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364 | else { |
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365 | if (Globals.monitoredCars.indexOf((SimulatedCarInfo) elem) != -1) |
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366 | myGL.glCallList(traceCar); |
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367 | else { |
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368 | CarInstance ci = ((SimulatedCarInfo) elem).getRealPos(); |
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369 | if (!Globals.comView) { |
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370 | if (ci.getSpeed() < 0.5) |
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371 | myGL.glCallList(stoppedCar); |
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372 | else { |
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373 | double acc = ci.accel / (3.6 * 3600); |
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374 | if (acc >= 2) |
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375 | myGL.glCallList(hAccCar); |
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376 | else if (acc >= 0) |
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377 | myGL.glCallList(accCar); |
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378 | else if (acc <= -3) |
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379 | myGL.glCallList(hDecCar); |
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380 | else |
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381 | myGL.glCallList(decCar); |
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382 | } |
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383 | int aux = Globals.engine.crtTime / Globals.SECOND; |
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384 | if (((SimulatedCarInfo) elem).getSignal() == 1 && ci.canSignal && aux % 2 == 0) { |
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385 | myGL.glCallList(signalCar); |
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386 | } |
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387 | } else { |
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388 | if (!((SimulatedCarInfo) elem).pulseMessage) |
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389 | myGL.glCallList(carList); |
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390 | else if (((SimulatedCarInfo) elem).isPromiscuousMode()) |
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391 | myGL.glCallList(pinkCar); |
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392 | else |
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393 | myGL.glCallList(whiteCar); |
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394 | } |
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395 | } |
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396 | } |
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397 | myGL.glPopMatrix(); |
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398 | if (currentCar != null && currentCar.trafficDB != null |
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399 | && currentCar.trafficDB.contains((SimulatedCarInfo) elem)) { |
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400 | myGL.glPushMatrix(); |
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401 | myGL.glTranslatef(x, y, 0.0f); |
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402 | myGL.glScalef(0.1f, 0.1f, 0.1f); |
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403 | myGL.glCallList(neighbor); |
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404 | myGL.glPopMatrix(); |
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405 | } |
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406 | if (currentIntersection != null) { |
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407 | boolean end = false; |
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408 | for (int j = 0; j < currentIntersection.segments.size(); j++) { |
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409 | DirectedRoadSegment seg = currentIntersection.segments.get(j); |
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410 | synchronized (currentIntersection.DBmutex) { |
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411 | // Daca nu exista masini trec mai departe. |
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412 | if (seg.cars == null) { |
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413 | continue; |
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414 | } |
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415 | ArrayList<IntersectionCarRecord> neighbors = seg.cars; |
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416 | for (i = 0; i < neighbors.size(); i++) { |
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417 | IntersectionCarRecord icr = (IntersectionCarRecord) neighbors.get(i); |
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418 | SimulatedCarInfo elem1 = icr.getCar(); |
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419 | if (elem1.equals(elem)) { |
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420 | boolean endCar = false; |
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421 | if (seg.endOfQueue[elem.getLane()].getCar() != null |
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422 | && seg.endOfQueue[elem.getLane()].equals(icr)) { |
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423 | endCar = true; |
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424 | } |
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425 | myGL.glPushMatrix(); |
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426 | myGL.glTranslatef(x, y, 0.0f); |
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427 | myGL.glScalef(0.1f, 0.1f, 0.1f); |
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428 | if (endCar) { |
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429 | myGL.glCallList(endOfQueue); |
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430 | } else { |
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431 | myGL.glCallList(neighbor); |
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432 | } |
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433 | myGL.glPopMatrix(); |
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434 | end = true; |
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435 | break; |
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436 | } |
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437 | } |
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438 | } |
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439 | if (end) |
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440 | break; |
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441 | } |
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442 | } |
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443 | } |
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444 | // } |
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445 | // S-au terminat de desenat masinile |
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446 | } |
---|
447 | } |
---|
448 | |
---|
449 | public void display_Arrows(GL myGL) { |
---|
450 | myGL.glPushMatrix(); |
---|
451 | myGL.glTranslatef(xCamera, yCamera, (float) (zCamera - this.high)); |
---|
452 | myGL.glCallList(arrows); |
---|
453 | myGL.glPopMatrix(); |
---|
454 | } |
---|
455 | |
---|
456 | public void display_Legend(GL myGL) { |
---|
457 | float raport, len, scale; |
---|
458 | String legend; |
---|
459 | raport = (float) (this.high / zCamera); |
---|
460 | myGL.glPushMatrix(); |
---|
461 | float x2 = (float) (xCamera - (((this.getSize().getWidth() * zCamera) / this.high) / 2)); |
---|
462 | x2 = x2 + (float) ((((this.getSize().getWidth() - 100) * zCamera) / this.high)); |
---|
463 | float y2 = (float) (yCamera - (((this.getSize().getHeight() * zCamera) / this.high) / 2)); |
---|
464 | y2 = y2 + (float) ((100 * zCamera) / this.high); |
---|
465 | myGL.glTranslatef(x2, y2, 2.0f); |
---|
466 | myGL.glColor3f(1.0f, 0.0f, 0.0f); |
---|
467 | myGL.glLineWidth(4.0f); |
---|
468 | len = 0.0f; |
---|
469 | legend = null; |
---|
470 | if ((10000 * raport) < (this.getSize().width / 3)) { |
---|
471 | len = 10000.0f; |
---|
472 | legend = new String("10 Km"); |
---|
473 | } else { |
---|
474 | if ((1000 * raport) < (this.getSize().width / 3)) { |
---|
475 | len = 1000.0f; |
---|
476 | legend = new String("1 Km"); |
---|
477 | } else { |
---|
478 | if ((100 * raport) < (this.getSize().width / 3)) { |
---|
479 | len = 100.0f; |
---|
480 | legend = new String("100 m"); |
---|
481 | } else { |
---|
482 | if ((10 * raport) < (this.getSize().width / 3)) { |
---|
483 | len = 10.0f; |
---|
484 | legend = new String("10 m"); |
---|
485 | } else { |
---|
486 | len = 1.0f; |
---|
487 | legend = new String("1 m"); |
---|
488 | } |
---|
489 | } |
---|
490 | } |
---|
491 | } |
---|
492 | // Afisez legenda |
---|
493 | GLUT myGLUT = new GLUT(); |
---|
494 | scale = myGLUT.glutStrokeLengthf(GLUT.STROKE_ROMAN, legend); |
---|
495 | scale = (float) ((50.0f) / (raport * scale)); |
---|
496 | myGL.glBegin(GL.GL_LINES); |
---|
497 | { |
---|
498 | myGL.glVertex3f(0.0f, 0.0f, 0.0f); |
---|
499 | myGL.glVertex3f(0.0f - len, 0.0f, 0.0f); |
---|
500 | } |
---|
501 | myGL.glEnd(); |
---|
502 | myGL.glPushMatrix(); |
---|
503 | myGL.glScalef(scale, scale, scale); |
---|
504 | myGLUT.glutStrokeString(GLUT.STROKE_ROMAN, legend); |
---|
505 | myGL.glPopMatrix(); |
---|
506 | myGL.glPopMatrix(); |
---|
507 | } |
---|
508 | |
---|
509 | /** |
---|
510 | * Metoda principala de desenare. |
---|
511 | */ |
---|
512 | public abstract void display(GLAutoDrawable glDrawable); |
---|
513 | |
---|
514 | public void reshape(GLAutoDrawable glDrawable, int i, int i1, int i2, int i3) { |
---|
515 | } |
---|
516 | |
---|
517 | /** |
---|
518 | * |
---|
519 | * @param glDrawable |
---|
520 | */ |
---|
521 | public abstract void buildList(GLAutoDrawable glDrawable); |
---|
522 | |
---|
523 | /** |
---|
524 | * |
---|
525 | */ |
---|
526 | public void displayChanged(GLAutoDrawable glDrawable, boolean b, boolean b1) { |
---|
527 | } |
---|
528 | |
---|
529 | /** |
---|
530 | * |
---|
531 | */ |
---|
532 | public void zoomIn() { |
---|
533 | if (zCamera > 50) { |
---|
534 | zCamera = (zCamera * 9) / 10; |
---|
535 | } |
---|
536 | canvas.repaint(); |
---|
537 | } |
---|
538 | |
---|
539 | /** |
---|
540 | * |
---|
541 | */ |
---|
542 | public void zoomOut() { |
---|
543 | if (zCamera < 100000.0f * maxlonglat) { |
---|
544 | zCamera = (zCamera * 12) / 10; |
---|
545 | }else{ |
---|
546 | zCamera = 100000.0f * (float) maxlonglat; |
---|
547 | } |
---|
548 | canvas.repaint(); |
---|
549 | } |
---|
550 | |
---|
551 | /** |
---|
552 | * |
---|
553 | */ |
---|
554 | public void goLeft() { |
---|
555 | xCamera = xCamera - zCamera / 10; |
---|
556 | canvas.repaint(); |
---|
557 | } |
---|
558 | |
---|
559 | /** |
---|
560 | * |
---|
561 | */ |
---|
562 | public void goRight() { |
---|
563 | xCamera = xCamera + zCamera / 10; |
---|
564 | canvas.repaint(); |
---|
565 | } |
---|
566 | |
---|
567 | /** |
---|
568 | * |
---|
569 | */ |
---|
570 | public void goUp() { |
---|
571 | yCamera = yCamera + zCamera / 10; |
---|
572 | canvas.repaint(); |
---|
573 | } |
---|
574 | |
---|
575 | /** |
---|
576 | * |
---|
577 | */ |
---|
578 | public void goDown() { |
---|
579 | yCamera = yCamera - zCamera / 10; |
---|
580 | canvas.repaint(); |
---|
581 | } |
---|
582 | |
---|
583 | /** |
---|
584 | * Se face zoom modificand coordonata z a camerei corespunzator. |
---|
585 | * |
---|
586 | * @param p1 |
---|
587 | * @param p2 |
---|
588 | */ |
---|
589 | void doZoom(Point2D.Float p1, Point2D.Float p2) { |
---|
590 | double worldX1, worldY1, worldX2, worldY2, temp; |
---|
591 | boolean zoomout = true; |
---|
592 | float w, h; |
---|
593 | float winX = p1.x; |
---|
594 | float winY = (float) this.getSize().height - (float) p1.y; |
---|
595 | w = (float) (this.getSize().width * zCamera) / high; |
---|
596 | h = (float) (this.getSize().height * zCamera) / high; |
---|
597 | worldX1 = xCamera - (float) (w / 2) + (winX * zCamera) / high; |
---|
598 | worldY1 = yCamera - (float) (h / 2) + (winY * zCamera) / high; |
---|
599 | winX = p2.x; |
---|
600 | winY = (float) this.getSize().height - (float) p2.y; |
---|
601 | worldX2 = xCamera - (float) (w / 2) + (winX * zCamera) / high; |
---|
602 | worldY2 = yCamera - (float) (h / 2) + (winY * zCamera) / high; |
---|
603 | if (worldX1 > worldX2) { |
---|
604 | temp = worldX1; |
---|
605 | worldX1 = worldX2; |
---|
606 | worldX2 = temp; |
---|
607 | } |
---|
608 | if (worldY1 > worldY2) { |
---|
609 | zoomout = false; |
---|
610 | temp = worldY1; |
---|
611 | worldY1 = worldY2; |
---|
612 | worldY2 = temp; |
---|
613 | } |
---|
614 | xCamera = (float) (((worldX2 - worldX1) / 2) + worldX1); |
---|
615 | yCamera = (float) (((worldY2 - worldY1) / 2) + worldY1); |
---|
616 | float wM, hM, diffW, diffH; |
---|
617 | wM = (float) (worldX2 - worldX1); |
---|
618 | hM = (float) (worldY2 - worldY1); |
---|
619 | diffW = ((this.getSize().width * zCamera) / high) - wM; |
---|
620 | diffH = ((this.getSize().height * zCamera) / high) - hM; |
---|
621 | if (!zoomout) { |
---|
622 | if (diffW < diffH) { |
---|
623 | zCamera = (high * wM) / this.getSize().width; |
---|
624 | } else { |
---|
625 | zCamera = (high * hM) / this.getSize().height; |
---|
626 | } |
---|
627 | } else { |
---|
628 | if (diffW < diffH) { |
---|
629 | zCamera = zCamera + 15 * (zCamera * (diffH)) / this.getSize().height; |
---|
630 | } else { |
---|
631 | zCamera = zCamera + 15 * (zCamera * (diffW)) / this.getSize().width; |
---|
632 | } |
---|
633 | } |
---|
634 | if (zCamera < 50.0f) { |
---|
635 | zCamera = 50.0f; |
---|
636 | } |
---|
637 | if (zCamera > 100000.0f * maxlonglat) { |
---|
638 | zCamera = 100000.0f * (float) maxlonglat; |
---|
639 | } |
---|
640 | } |
---|
641 | |
---|
642 | /** |
---|
643 | * |
---|
644 | */ |
---|
645 | public void mouseEntered(MouseEvent e) { |
---|
646 | } |
---|
647 | |
---|
648 | /** |
---|
649 | * |
---|
650 | */ |
---|
651 | public void mouseExited(MouseEvent e) { |
---|
652 | } |
---|
653 | |
---|
654 | /** |
---|
655 | * Cand este apasat un buton de mouse. |
---|
656 | */ |
---|
657 | public void mousePressed(MouseEvent e) { |
---|
658 | this.pressX = e.getX(); |
---|
659 | this.pressY = e.getY(); |
---|
660 | } |
---|
661 | |
---|
662 | /** |
---|
663 | * Cand este eliberat butonul de mouse. |
---|
664 | */ |
---|
665 | public void mouseReleased(MouseEvent e) { |
---|
666 | this.releaseX = e.getX(); |
---|
667 | this.releaseY = e.getY(); |
---|
668 | if ((this.pressX != this.releaseX) || (this.pressY != this.releaseY)) { |
---|
669 | if ((this.releaseX > 30) && (this.releaseX < (this.getSize().getWidth() - 30)) && (this.releaseY > 60) |
---|
670 | && (this.releaseY < (this.getSize().getHeight() - 60))) { |
---|
671 | doZoom(new Point2D.Float(pressX, pressY), new Point2D.Float(releaseX, releaseY)); |
---|
672 | } |
---|
673 | } |
---|
674 | } |
---|
675 | |
---|
676 | public void selection(MouseEvent e) { |
---|
677 | |
---|
678 | } |
---|
679 | |
---|
680 | /** |
---|
681 | * |
---|
682 | */ |
---|
683 | public void mouseClicked(MouseEvent e) { |
---|
684 | // isDragged = true; |
---|
685 | float x = e.getX(); |
---|
686 | float y = e.getY(); |
---|
687 | if ((x < 30) && (y < 60)) { |
---|
688 | goUp(); |
---|
689 | goLeft(); |
---|
690 | return; |
---|
691 | } |
---|
692 | if ((this.getSize().getWidth() - 30 < x) && (y < 60)) { |
---|
693 | goRight(); |
---|
694 | goUp(); |
---|
695 | return; |
---|
696 | } |
---|
697 | if ((x < 30) && (y > this.getSize().getHeight() - 60)) { |
---|
698 | goLeft(); |
---|
699 | goDown(); |
---|
700 | return; |
---|
701 | } |
---|
702 | if ((this.getSize().getWidth() - 30 < x) && (y > this.getSize().getHeight() - 60)) { |
---|
703 | goDown(); |
---|
704 | goRight(); |
---|
705 | return; |
---|
706 | } |
---|
707 | if (this.getSize().getWidth() - 30 < x) { |
---|
708 | goRight(); |
---|
709 | return; |
---|
710 | } |
---|
711 | if (x < 30) { |
---|
712 | goLeft(); |
---|
713 | return; |
---|
714 | } |
---|
715 | if (y < 60) { |
---|
716 | goUp(); |
---|
717 | return; |
---|
718 | } |
---|
719 | if (y > this.getSize().getHeight() - 60) { |
---|
720 | goDown(); |
---|
721 | return; |
---|
722 | } |
---|
723 | selection(e); |
---|
724 | } |
---|
725 | |
---|
726 | /** |
---|
727 | * |
---|
728 | * @param e |
---|
729 | */ |
---|
730 | public void mouseDragged(MouseEvent e) { |
---|
731 | } |
---|
732 | |
---|
733 | /** |
---|
734 | * |
---|
735 | * @param e |
---|
736 | */ |
---|
737 | public void mouseMoved(MouseEvent e) { |
---|
738 | } |
---|
739 | |
---|
740 | /** |
---|
741 | * Petroaca |
---|
742 | * |
---|
743 | * @param elem |
---|
744 | * @param myGL |
---|
745 | */ |
---|
746 | public void drawDSRCCar(CarInfo elem, GL myGL) { |
---|
747 | Road currentRoad; |
---|
748 | Point p, p2; |
---|
749 | float x = 0.0f, y = 0.0f, auxx, auxy, x2, y2, sinAlfa, cosAlfa, dx, dy; |
---|
750 | int dir, laneNr, ln; |
---|
751 | int pt; |
---|
752 | double offset; |
---|
753 | currentRoad = (Road) Globals.map.roads.get(elem.getRoadIdx()); |
---|
754 | pt = elem.getPointIdx(); |
---|
755 | offset = elem.getOffset(); |
---|
756 | p = (Point) currentRoad.points.get(pt); |
---|
757 | y = (float) GPSutil.getMetersLatitude(Globals.minPoint, p); |
---|
758 | x = (float) GPSutil.getMetersLongitude(Globals.minPoint, p); |
---|
759 | y2 = y; |
---|
760 | x2 = x; |
---|
761 | pt++; |
---|
762 | dir = (int) elem.getDirection(); |
---|
763 | try { |
---|
764 | p2 = (Point) currentRoad.points.get(pt); |
---|
765 | y2 = (float) GPSutil.getMetersLatitude(Globals.minPoint, p2); |
---|
766 | x2 = (float) GPSutil.getMetersLongitude(Globals.minPoint, p2); |
---|
767 | if (dir == 0) { |
---|
768 | auxx = x; |
---|
769 | auxy = y; |
---|
770 | x = x2; |
---|
771 | y = y2; |
---|
772 | x2 = auxx; |
---|
773 | y2 = auxy; |
---|
774 | offset = p2.getDistance() - p.getDistance() - offset; |
---|
775 | } |
---|
776 | offset = offset * 1000; |
---|
777 | laneNr = currentRoad.laneNo; |
---|
778 | ln = elem.getLane(); |
---|
779 | if ((x2 != x) || (y2 != y)) { |
---|
780 | sinAlfa = (float) ((y2 - y) / (Math.sqrt((y2 - y) * (y2 - y) + (x2 - x) * (x2 - x)))); |
---|
781 | cosAlfa = (float) ((x2 - x) / (Math.sqrt((y2 - y) * (y2 - y) + (x2 - x) * (x2 - x)))); |
---|
782 | x = x + (float) (cosAlfa * offset); |
---|
783 | y = y + (float) (sinAlfa * offset); |
---|
784 | dx = (float) (((laneNr + 1 - ln) * 2 - 1) * sinAlfa); |
---|
785 | dy = (float) (((laneNr + 1 - ln) * 2 - 1) * cosAlfa); |
---|
786 | x = x + dx; |
---|
787 | y = y - dy; |
---|
788 | } |
---|
789 | } catch (Exception e) { |
---|
790 | |
---|
791 | } |
---|
792 | myGL.glPushMatrix(); |
---|
793 | { |
---|
794 | myGL.glTranslatef(x, y, 0.0f); |
---|
795 | myGL.glScalef(0.1f, 0.1f, 0.1f); |
---|
796 | myGL.glCallList(DSRCapp); |
---|
797 | } |
---|
798 | myGL.glPopMatrix(); |
---|
799 | } |
---|
800 | |
---|
801 | public Point recoverRoad(float x, float y) { |
---|
802 | float y2 = (float) GPSutil.getMetersLatitude(Globals.minPoint, Globals.maxPoint); |
---|
803 | float x2 = (float) GPSutil.getMetersLongitude(Globals.minPoint, Globals.maxPoint); |
---|
804 | maxX = x2; |
---|
805 | maxY = y2; |
---|
806 | Point currentPoint; |
---|
807 | double l, L; |
---|
808 | l = Globals.map.maxPoint.getLongitude() - Globals.map.minPoint.getLongitude(); |
---|
809 | l = (double) l / maxX; |
---|
810 | l = (double) (x * l + Globals.map.minPoint.getLongitude()); |
---|
811 | L = Globals.map.maxPoint.getLatitude() - Globals.map.minPoint.getLatitude(); |
---|
812 | L = (double) L / maxY; |
---|
813 | L = (double) (y * L + Globals.map.minPoint.getLatitude()); |
---|
814 | currentPoint = new Point(l, L); |
---|
815 | return currentPoint; |
---|
816 | } |
---|
817 | |
---|
818 | public void keyPressed(KeyEvent e) { |
---|
819 | // TODO Auto-generated method stub |
---|
820 | if (e.getKeyCode() == KeyEvent.VK_UP) { |
---|
821 | goUp(); |
---|
822 | } |
---|
823 | if (e.getKeyCode() == KeyEvent.VK_DOWN) { |
---|
824 | goDown(); |
---|
825 | } |
---|
826 | if (e.getKeyCode() == KeyEvent.VK_LEFT) { |
---|
827 | goLeft(); |
---|
828 | } |
---|
829 | if (e.getKeyCode() == KeyEvent.VK_RIGHT) { |
---|
830 | goRight(); |
---|
831 | } |
---|
832 | if (e.getKeyCode() == KeyEvent.VK_EQUALS) { |
---|
833 | zoomIn(); |
---|
834 | } |
---|
835 | if (e.getKeyCode() == KeyEvent.VK_MINUS) { |
---|
836 | zoomOut(); |
---|
837 | } |
---|
838 | } |
---|
839 | |
---|
840 | public void keyReleased(KeyEvent e) { |
---|
841 | // TODO Auto-generated method stub |
---|
842 | } |
---|
843 | |
---|
844 | public void keyTyped(KeyEvent e) { |
---|
845 | // TODO Auto-generated method stub |
---|
846 | } |
---|
847 | |
---|
848 | public void mouseWheelMoved(MouseWheelEvent e) { |
---|
849 | // TODO Auto-generated method stub |
---|
850 | if (e.getWheelRotation()>0){ |
---|
851 | zoomIn(); |
---|
852 | } |
---|
853 | if (e.getWheelRotation()<0){ |
---|
854 | zoomOut(); |
---|
855 | } |
---|
856 | } |
---|
857 | } |
---|