1 | /* |
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2 | |
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3 | Name: cube.c |
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4 | |
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5 | Coded: Paul Ning |
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6 | |
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7 | Modified by: Brian Curless |
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8 | Computer Graphics Laboratory |
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9 | Stanford University |
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10 | |
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11 | Comment: Processes a single cube. Is passed absolute i,j,k position. |
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12 | |
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13 | Copyright (1997) The Board of Trustees of the Leland Stanford Junior |
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14 | University. Except for commercial resale, lease, license or other |
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15 | commercial transactions, permission is hereby given to use, copy, |
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16 | modify this software for academic purposes only. No part of this |
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17 | software or any derivatives thereof may be used in the production of |
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18 | computer models for resale or for use in a commercial |
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19 | product. STANFORD MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY KIND |
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20 | CONCERNING THIS SOFTWARE. No support is implied or provided. |
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21 | |
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22 | */ |
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23 | |
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24 | |
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25 | #include <stdio.h> |
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26 | #include <iostream> |
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27 | #include <math.h> |
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28 | #include <assert.h> |
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29 | #include "mc.h" |
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30 | |
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31 | static TriangleVertex VertexOnEdge[12]; |
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32 | |
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33 | |
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34 | static void Interpolate(int n, Cube cube, int i, int j, int k); |
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35 | |
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36 | |
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37 | TriangleVertex* |
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38 | NewDoCube(Cube cube, int i, int j, int k, unsigned char *pEdgeTableIndex) |
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39 | { |
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40 | int n; |
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41 | unsigned char EdgeTableIndex = 0x00; |
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42 | |
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43 | /* form 8 bit index into edge table */ |
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44 | for (n=0;n<8;n++) |
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45 | if (cube[n].density > threshold) |
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46 | EdgeTableIndex = EdgeTableIndex | (1 << n); |
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47 | |
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48 | /* if edge table entry indicates triangles, */ |
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49 | if (TheEdgeTable[EdgeTableIndex].Ntriangles != 0) { |
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50 | |
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51 | /* interpolate the active edges, */ |
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52 | for (n=0;n<12;n++) |
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53 | if ((TheEdgeTable[EdgeTableIndex].edge)[n]) |
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54 | Interpolate(n,cube,i,j,k); |
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55 | |
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56 | TotalTriangles += TheEdgeTable[EdgeTableIndex].Ntriangles; |
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57 | |
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58 | } /* if (Ntriangles != 0) */ |
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59 | |
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60 | *pEdgeTableIndex = EdgeTableIndex; |
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61 | return VertexOnEdge; |
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62 | |
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63 | } /* DoCube */ |
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64 | |
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65 | |
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66 | /* |
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67 | * Interpolate along one edge of cube, setting VertexOnEdge[n] |
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68 | */ |
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69 | static void |
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70 | Interpolate(int n, Cube cube, int i, int j, int k) |
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71 | { |
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72 | float alpha=0,beta; |
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73 | float x=0,y=0,z=0,nx,ny,nz,mag,confidence; |
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74 | float NrmScale; /* scales nx,ny,nz to just within -32768 to 32767 */ |
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75 | Index a=0,b=0; |
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76 | unsigned char realData, valid=0; |
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77 | |
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78 | realData = TRUE; |
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79 | |
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80 | /* set the spatial components */ |
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81 | switch (n) { |
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82 | |
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83 | /* |
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84 | * four edges in k direction |
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85 | */ |
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86 | |
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87 | case 0: |
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88 | if (cube[1].density == cube[0].density) |
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89 | alpha = 0.5; |
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90 | else |
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91 | alpha=(threshold - cube[0].density)/ |
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92 | (cube[1].density - cube[0].density); |
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93 | x = xstart - i*dx; |
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94 | y = ystart + (k+alpha)*dy; |
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95 | z = zstart - (j+1)*dz; |
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96 | a = 0; |
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97 | b = 1; |
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98 | realData = cube[0].realData && cube[1].realData; |
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99 | valid = cube[0].valid && cube[1].valid; |
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100 | break; |
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101 | |
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102 | case 2: |
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103 | if (cube[2].density == cube[3].density) |
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104 | alpha = 0.5; |
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105 | else |
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106 | alpha=(threshold - cube[3].density)/ |
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107 | (cube[2].density - cube[3].density); |
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108 | x = xstart - i*dx; |
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109 | y = ystart + (k+alpha)*dy; |
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110 | z = zstart - j*dz; |
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111 | a = 3; |
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112 | b = 2; |
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113 | realData = cube[2].realData && cube[3].realData; |
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114 | valid = cube[2].valid && cube[3].valid; |
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115 | break; |
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116 | |
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117 | case 4: |
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118 | if (cube[5].density == cube[4].density) |
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119 | alpha = 0.5; |
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120 | else |
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121 | alpha=(threshold - cube[4].density)/ |
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122 | (cube[5].density - cube[4].density); |
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123 | x = xstart - (i+1)*dx; |
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124 | y = ystart + (k+alpha)*dy; |
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125 | z = zstart - (j+1)*dz; |
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126 | a = 4; |
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127 | b = 5; |
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128 | realData = cube[4].realData && cube[5].realData; |
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129 | valid = cube[4].valid && cube[5].valid; |
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130 | break; |
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131 | |
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132 | case 6: |
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133 | if (cube[6].density == cube[7].density) |
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134 | alpha = 0.5; |
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135 | else |
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136 | alpha=(threshold - cube[7].density)/ |
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137 | (cube[6].density - cube[7].density); |
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138 | x = xstart - (i+1)*dx; |
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139 | y = ystart + (k+alpha)*dy; |
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140 | z = zstart - j*dz; |
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141 | a = 7; |
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142 | b = 6; |
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143 | realData = cube[6].realData && cube[7].realData; |
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144 | valid = cube[6].valid && cube[7].valid; |
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145 | break; |
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146 | |
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147 | /* |
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148 | * four edges in j direction |
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149 | */ |
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150 | |
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151 | case 1: |
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152 | if (cube[1].density == cube[2].density) |
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153 | alpha = 0.5; |
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154 | else |
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155 | alpha=(threshold - cube[2].density)/ |
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156 | (cube[1].density - cube[2].density); |
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157 | x = xstart - i*dx; |
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158 | y = ystart + (k+1)*dy; |
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159 | z = zstart - (j+alpha)*dz; |
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160 | a = 2; |
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161 | b = 1; |
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162 | realData = cube[1].realData && cube[2].realData; |
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163 | valid = cube[1].valid && cube[2].valid; |
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164 | break; |
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165 | |
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166 | case 3: |
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167 | if (cube[0].density == cube[3].density) |
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168 | alpha = 0.5; |
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169 | else |
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170 | alpha=(threshold - cube[3].density)/ |
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171 | (cube[0].density - cube[3].density); |
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172 | x = xstart - i*dx; |
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173 | y = ystart + k*dy; |
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174 | z = zstart - (j+alpha)*dz; |
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175 | a = 3; |
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176 | b = 0; |
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177 | realData = cube[0].realData && cube[3].realData; |
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178 | valid = cube[0].valid && cube[3].valid; |
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179 | break; |
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180 | |
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181 | case 5: |
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182 | if (cube[5].density == cube[6].density) |
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183 | alpha = 0.5; |
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184 | else |
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185 | alpha=(threshold - cube[6].density)/ |
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186 | (cube[5].density - cube[6].density); |
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187 | x = xstart - (i+1)*dx; |
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188 | y = ystart + (k+1)*dy; |
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189 | z = zstart - (j+alpha)*dz; |
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190 | a = 6; |
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191 | b = 5; |
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192 | realData = cube[5].realData && cube[6].realData; |
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193 | valid = cube[5].valid && cube[6].valid; |
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194 | break; |
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195 | |
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196 | case 7: |
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197 | if (cube[4].density == cube[7].density) |
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198 | alpha = 0.5; |
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199 | else |
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200 | alpha=(threshold - cube[7].density)/ |
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201 | (cube[4].density - cube[7].density); |
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202 | x = xstart - (i+1)*dx; |
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203 | y = ystart + k*dy; |
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204 | z = zstart - (j+alpha)*dz; |
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205 | a = 7; |
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206 | b = 4; |
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207 | realData = cube[4].realData && cube[7].realData; |
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208 | valid = cube[4].valid && cube[7].valid; |
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209 | break; |
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210 | |
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211 | /* |
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212 | * four edges in i direction |
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213 | */ |
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214 | |
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215 | case 8: |
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216 | if (cube[4].density == cube[0].density) |
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217 | alpha = 0.5; |
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218 | else |
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219 | alpha=(threshold - cube[0].density)/ |
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220 | (cube[4].density - cube[0].density); |
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221 | x = xstart - (i+alpha)*dx; |
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222 | y = ystart + k*dy; |
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223 | z = zstart - (j+1)*dz; |
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224 | a = 0; |
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225 | b = 4; |
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226 | realData = cube[0].realData && cube[4].realData; |
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227 | valid = cube[0].valid && cube[4].valid; |
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228 | break; |
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229 | |
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230 | case 9: |
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231 | if (cube[5].density == cube[1].density) |
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232 | alpha = 0.5; |
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233 | else |
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234 | alpha=(threshold - cube[1].density)/ |
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235 | (cube[5].density - cube[1].density); |
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236 | x = xstart - (i+alpha)*dx; |
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237 | y = ystart + (k+1)*dy; |
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238 | z = zstart - (j+1)*dz; |
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239 | a = 1; |
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240 | b = 5; |
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241 | realData = cube[1].realData && cube[5].realData; |
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242 | valid = cube[1].valid && cube[5].valid; |
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243 | break; |
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244 | |
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245 | case 10: |
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246 | if (cube[7].density == cube[3].density) |
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247 | alpha = 0.5; |
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248 | else |
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249 | alpha=(threshold - cube[3].density)/ |
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250 | (cube[7].density - cube[3].density); |
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251 | x = xstart - (i+alpha)*dx; |
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252 | y = ystart + k*dy; |
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253 | z = zstart - j*dz; |
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254 | a = 3; |
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255 | b = 7; |
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256 | realData = cube[3].realData && cube[7].realData; |
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257 | valid = cube[3].valid && cube[7].valid; |
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258 | break; |
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259 | |
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260 | case 11: |
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261 | if (cube[6].density == cube[2].density) |
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262 | alpha = 0.5; |
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263 | else |
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264 | alpha=(threshold - cube[2].density)/ |
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265 | (cube[6].density - cube[2].density); |
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266 | x = xstart - (i+alpha)*dx; |
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267 | y = ystart + (k+1)*dy; |
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268 | z = zstart - j*dz; |
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269 | a = 2; |
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270 | b = 6; |
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271 | realData = cube[2].realData && cube[6].realData; |
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272 | valid = cube[2].valid && cube[6].valid; |
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273 | break; |
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274 | } |
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275 | |
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276 | /* compute the normal components and magnitude */ |
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277 | beta = 1 - alpha; |
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278 | nx = beta*cube[a].nx + alpha*cube[b].nx; |
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279 | ny = beta*cube[a].ny + alpha*cube[b].ny; |
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280 | nz = beta*cube[a].nz + alpha*cube[b].nz; |
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281 | confidence = beta*cube[a].confidence + alpha*cube[b].confidence; |
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282 | mag = sqrt(nx*nx + ny*ny + nz*nz); |
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283 | |
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284 | if (mag == 0) { |
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285 | nx = 0; |
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286 | ny = 0; |
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287 | nz = 0; |
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288 | } |
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289 | else { |
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290 | nx = nx/mag; |
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291 | ny = ny/mag; |
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292 | nz = nz/mag; |
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293 | } |
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294 | |
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295 | VertexOnEdge[n].x = x; |
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296 | VertexOnEdge[n].y = y; |
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297 | VertexOnEdge[n].z = z; |
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298 | VertexOnEdge[n].nx = nx; |
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299 | VertexOnEdge[n].ny = ny; |
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300 | VertexOnEdge[n].nz = nz; |
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301 | VertexOnEdge[n].realData = realData; |
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302 | VertexOnEdge[n].valid = valid; |
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303 | |
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304 | if (SaveGradientAsConfidence) |
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305 | VertexOnEdge[n].confidence = mag; |
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306 | else |
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307 | VertexOnEdge[n].confidence = confidence; |
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308 | |
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309 | VertexOnEdge[n].tex1 = (unsigned char) round(mag); |
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310 | VertexOnEdge[n].tex2 = 0; |
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311 | |
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312 | } /* Interpolate */ |
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313 | |
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314 | |
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