[37] | 1 | /* |
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| 2 | |
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| 3 | Brian Curless |
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| 4 | |
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| 5 | Computer Graphics Laboratory |
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| 6 | Stanford University |
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| 7 | |
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| 8 | --------------------------------------------------------------------- |
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| 9 | |
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| 10 | Copyright (1997) The Board of Trustees of the Leland Stanford Junior |
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| 11 | University. Except for commercial resale, lease, license or other |
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| 12 | commercial transactions, permission is hereby given to use, copy, |
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| 13 | modify this software for academic purposes only. No part of this |
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| 14 | software or any derivatives thereof may be used in the production of |
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| 15 | computer models for resale or for use in a commercial |
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| 16 | product. STANFORD MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY KIND |
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| 17 | CONCERNING THIS SOFTWARE. No support is implied or provided. |
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| 18 | |
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| 19 | */ |
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| 20 | |
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| 21 | |
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| 22 | #ifndef _MATRIX3F_ |
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| 23 | #define _MATRIX3F_ |
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| 24 | |
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| 25 | #include "Vec3f.h" |
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| 26 | #include "defines.h" |
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| 27 | |
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| 28 | class Matrix3f { |
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| 29 | friend class Vec3f; |
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| 30 | |
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| 31 | public: |
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| 32 | float m[3][3]; |
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| 33 | |
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| 34 | Matrix3f() {} |
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| 35 | Matrix3f(const Matrix3f &a) {setValue(a);} |
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| 36 | Matrix3f(float a[][3]) {setValue(a);} |
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| 37 | Matrix3f(float *a0, float *a1, float *a2) {setValue(a0, a1, a2);} |
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| 38 | Matrix3f(Vec3f a0, Vec3f a1, Vec3f a2) {setValue(a0, a1, a2);} |
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| 39 | Matrix3f(float a00, float a01, float a02, |
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| 40 | float a10, float a11, float a12, |
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| 41 | float a20, float a21, float a22) |
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| 42 | { setValue(a00, a01, a02, a10, a11, a12, a20, a21, a22); } |
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| 43 | void clear() {setValue(0,0,0,0,0,0,0,0,0);} |
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| 44 | void makeIdentity(); |
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| 45 | void setValue(const Matrix3f &a); |
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| 46 | void setValue(float a[][3]); |
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| 47 | void setValue(float *a0, float *a1, float *a2); |
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| 48 | void setValue(Vec3f a0, Vec3f a1, Vec3f a2); |
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| 49 | void setValue(float a00, float a01, float a02, |
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| 50 | float a10, float a11, float a12, |
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| 51 | float a20, float a21, float a22); |
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| 52 | Vec3f mult(Vec3f &vec); |
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| 53 | float elem(int i, int j) {return m[i][j];} |
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| 54 | void setElem(int i, int j, float val) {m[i][j] = val;} |
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| 55 | Matrix3f& operator +=(const Matrix3f &a); |
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| 56 | float determinant(); |
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| 57 | int operator==(const Matrix3f &); |
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| 58 | int operator!=(const Matrix3f &); |
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| 59 | Matrix3f & operator*=(float); |
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| 60 | Matrix3f inverse() const; |
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| 61 | void map(const Vec3f vin[3], const Vec3f vout[3]); |
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| 62 | void toNR(Matrix3f &in, float **nrmat) const; |
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| 63 | void setScale(float s); |
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| 64 | void setScale(float sx, float sy, float sz); |
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| 65 | void setScale(const Vec3f &s); |
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| 66 | Matrix3f & multLeft(const Matrix3f &m); |
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| 67 | }; |
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| 68 | |
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| 69 | #endif |
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