source: proiecte/pmake3d/make3d_original/Make3dSingleImageStanford_version0.1/third_party/qtfm/@quaternion/acosh.m @ 37

Last change on this file since 37 was 37, checked in by (none), 14 years ago

Added original make3d

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1function Y = acosh(X)
2% ACOSH   Inverse hyperbolic cosine.
3% (Quaternion overloading of standard Matlab function.)
4
5% Copyright © 2006 Stephen J. Sangwine and Nicolas Le Bihan.
6% See the file : Copyright.m for further details.
7
8error(nargchk(1, 1, nargin)), error(nargoutchk(0, 1, nargout))
9
10if isreal(X)
11   
12    % X is a real quaternion, and we compute the inverse hyperbolic cosine
13    % of an isomorphic complex number using the standard Matlab acosh function,
14    % then construct a quaternion with the same axis as the original
15    % quaternion.
16   
17    Y = isoquaternion(acosh(isocomplex(X)), X);
18else
19   
20    % X is a complex quaternion, and therefore we cannot use the method
21    % above for real quaternions, because it is not possible to construct
22    % an isomorphic complex number.
23   
24    error('quaternion/acosh is not yet implemented for complex quaternions');
25end;
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