/* Copyright (C) 2006 Pedro Felzenszwalb This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef SEGMENT_GRAPH #define SEGMENT_GRAPH #include #include #include "disjoint-set.h" // threshold function #define THRESHOLD(size, c) (c/size) typedef struct { float w; int a, b; } edge; bool operator<(const edge &a, const edge &b) { return a.w < b.w; } /* * Segment a graph * * Returns a disjoint-set forest representing the segmentation. * * num_vertices: number of vertices in graph. * num_edges: number of edges in graph * edges: array of edges. * c: constant for treshold function. */ universe *segment_graph(int num_vertices, int num_edges, edge *edges, float c) { // sort edges by weight std::sort(edges, edges + num_edges); // make a disjoint-set forest universe *u = new universe(num_vertices); // init thresholds float *threshold = new float[num_vertices]; for (int i = 0; i < num_vertices; i++) threshold[i] = THRESHOLD(1,c); // for each edge, in non-decreasing weight order... for (int i = 0; i < num_edges; i++) { edge *pedge = &edges[i]; // components conected by this edge int a = u->find(pedge->a); int b = u->find(pedge->b); if (a != b) { if ((pedge->w <= threshold[a]) && (pedge->w <= threshold[b])) { u->join(a, b); a = u->find(a); threshold[a] = pedge->w + THRESHOLD(u->size(a), c); } } } // free up delete threshold; return u; } #endif