source: proiecte/pmake3d/make3d_original/Make3dSingleImageStanford_version0.1/image3dstiching/useful/PreWrlData.m @ 37

Last change on this file since 37 was 37, checked in by (none), 14 years ago

Added original make3d

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1% *  This code was used in the following articles:
2% *  [1] Learning 3-D Scene Structure from a Single Still Image,
3% *      Ashutosh Saxena, Min Sun, Andrew Y. Ng,
4% *      In ICCV workshop on 3D Representation for Recognition (3dRR-07), 2007.
5% *      (best paper)
6% *  [2] 3-D Reconstruction from Sparse Views using Monocular Vision,
7% *      Ashutosh Saxena, Min Sun, Andrew Y. Ng,
8% *      In ICCV workshop on Virtual Representations and Modeling
9% *      of Large-scale environments (VRML), 2007.
10% *  [3] 3-D Depth Reconstruction from a Single Still Image,
11% *      Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng.
12% *      International Journal of Computer Vision (IJCV), Aug 2007.
13% *  [6] Learning Depth from Single Monocular Images,
14% *      Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng.
15% *      In Neural Information Processing Systems (NIPS) 18, 2005.
16% *
17% *  These articles are available at:
18% *  http://make3d.stanford.edu/publications
19% *
20% *  We request that you cite the papers [1], [3] and [6] in any of
21% *  your reports that uses this code.
22% *  Further, if you use the code in image3dstiching/ (multiple image version),
23% *  then please cite [2].
24% * 
25% *  If you use the code in third_party/, then PLEASE CITE and follow the
26% *  LICENSE OF THE CORRESPONDING THIRD PARTY CODE.
27% *
28% *  Finally, this code is for non-commercial use only.  For further
29% *  information and to obtain a copy of the license, see
30% *
31% *  http://make3d.stanford.edu/publications/code
32% *
33% *  Also, the software distributed under the License is distributed on an
34% * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
35% *  express or implied.   See the License for the specific language governing
36% *  permissions and limitations under the License.
37% *
38% */
39function [Position3D ImgPositionWrl] = PreWrlData(K, Depth, I, R, T)
40
41% This function prepare the data for WrlFacestHoriReduce to  use
42[VDepth HDepth] = size(Depth);
43[VImg HImg] = size(I);
44VIndexDepthRes = repmat((1:VDepth)', [1 HDepth]);
45HIndexDepthRes = repmat((1:HDepth), [VDepth 1]);
46VIndexImgRes = ( VIndexDepthRes -0.5)/VDepth*VImg;
47HIndexImgRes = ( HIndexDepthRes -0.5)/HDepth*HImg;
48ImgPositionPix = cat(3, HIndexImgRes, VIndexImgRes);
49Position3D = inv(K)*reshape( permute(cat(3, ImgPositionPix, ones(VDepth, HDepth)), [3 1 2]), 3, []);
50Position3D = Position3D./repmat( sqrt(sum(Position3D.^2, 1)), 3, 1);
51Position3D = Position3D.*repmat( Depth(:)', 3, 1);
52
53% rotation and translation
54Position3D = R*Position3D+repmat(T, 1, size(Position3D,2));
55
56Position3D = reshape( Position3D, 3, VDepth, []);
57Position3D = permute( Position3D, [ 2 3 1]);
58Position3D(:,:,3) = -Position3D(:,:,3);
59
60VIndexWrl = (VImg+1-VIndexImgRes - 0.5)/VImg;
61HIndexWrl = (HIndexImgRes - 0.5)/HImg;
62ImgPositionWrl = cat(3, HIndexWrl, VIndexWrl);
63return;
64
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