source: proiecte/pmake3d/make3d_original/Make3dSingleImageStanford_version0.1/image3dstiching/useful/Build3DRotationM.m @ 37

Last change on this file since 37 was 37, checked in by (none), 14 years ago

Added original make3d

File size: 2.5 KB
Line 
1% *  This code was used in the following articles:
2% *  [1] Learning 3-D Scene Structure from a Single Still Image,
3% *      Ashutosh Saxena, Min Sun, Andrew Y. Ng,
4% *      In ICCV workshop on 3D Representation for Recognition (3dRR-07), 2007.
5% *      (best paper)
6% *  [2] 3-D Reconstruction from Sparse Views using Monocular Vision,
7% *      Ashutosh Saxena, Min Sun, Andrew Y. Ng,
8% *      In ICCV workshop on Virtual Representations and Modeling
9% *      of Large-scale environments (VRML), 2007.
10% *  [3] 3-D Depth Reconstruction from a Single Still Image,
11% *      Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng.
12% *      International Journal of Computer Vision (IJCV), Aug 2007.
13% *  [6] Learning Depth from Single Monocular Images,
14% *      Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng.
15% *      In Neural Information Processing Systems (NIPS) 18, 2005.
16% *
17% *  These articles are available at:
18% *  http://make3d.stanford.edu/publications
19% *
20% *  We request that you cite the papers [1], [3] and [6] in any of
21% *  your reports that uses this code.
22% *  Further, if you use the code in image3dstiching/ (multiple image version),
23% *  then please cite [2].
24% * 
25% *  If you use the code in third_party/, then PLEASE CITE and follow the
26% *  LICENSE OF THE CORRESPONDING THIRD PARTY CODE.
27% *
28% *  Finally, this code is for non-commercial use only.  For further
29% *  information and to obtain a copy of the license, see
30% *
31% *  http://make3d.stanford.edu/publications/code
32% *
33% *  Also, the software distributed under the License is distributed on an
34% * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
35% *  express or implied.   See the License for the specific language governing
36% *  permissions and limitations under the License.
37% *
38% */
39function [R] = Build3DRotationM(theta_x, theta_y, theta_z, order, FlagConv)
40
41% import right hand rotation rule on moving object point (left hand rule for moving axis)
42if nargin < 4
43        FlagConv = false;
44end
45
46if FlagConv
47        theta_x = theta_x/180*pi;
48        theta_y = theta_y/180*pi;
49        theta_z = theta_z/180*pi;
50end
51
52Rx = [1 0 0; 0 cos(theta_x) -sin(theta_x); 0 sin(theta_x) cos(theta_x) ];
53Ry = [ cos(theta_y) 0 sin(theta_y); 0 1 0; -sin(theta_y) 0 cos(theta_y) ];
54Rz = [ cos(theta_z) -sin(theta_z) 0;  sin(theta_z) cos(theta_z) 0;  0 0 1 ];
55
56R = eye(3);
57for i = 1:3
58    if strcmp(order(i),'x')
59        R = Rx*R;
60    elseif strcmp(order(i),'y')
61        R = Ry*R;
62    elseif strcmp(order(i),'z')
63        R = Rz*R;
64    end
65end
66
67return;
68
Note: See TracBrowser for help on using the repository browser.