[37] | 1 | /* |
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| 2 | % * This code was used in the following articles: |
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| 3 | % * [1] Learning 3-D Scene Structure from a Single Still Image, |
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| 4 | % * Ashutosh Saxena, Min Sun, Andrew Y. Ng, |
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| 5 | % * In ICCV workshop on 3D Representation for Recognition (3dRR-07), 2007. |
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| 6 | % * (best paper) |
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| 7 | % * [2] 3-D Reconstruction from Sparse Views using Monocular Vision, |
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| 8 | % * Ashutosh Saxena, Min Sun, Andrew Y. Ng, |
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| 9 | % * In ICCV workshop on Virtual Representations and Modeling |
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| 10 | % * of Large-scale environments (VRML), 2007. |
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| 11 | % * [3] 3-D Depth Reconstruction from a Single Still Image, |
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| 12 | % * Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng. |
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| 13 | % * International Journal of Computer Vision (IJCV), Aug 2007. |
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| 14 | % * [6] Learning Depth from Single Monocular Images, |
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| 15 | % * Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng. |
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| 16 | % * In Neural Information Processing Systems (NIPS) 18, 2005. |
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| 17 | % * |
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| 18 | % * These articles are available at: |
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| 19 | % * http://make3d.stanford.edu/publications |
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| 20 | % * |
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| 21 | % * We request that you cite the papers [1], [3] and [6] in any of |
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| 22 | % * your reports that uses this code. |
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| 23 | % * Further, if you use the code in image3dstiching/ (multiple image version), |
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| 24 | % * then please cite [2]. |
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| 25 | % * |
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| 26 | % * If you use the code in third_party/, then PLEASE CITE and follow the |
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| 27 | % * LICENSE OF THE CORRESPONDING THIRD PARTY CODE. |
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| 28 | % * |
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| 29 | % * Finally, this code is for non-commercial use only. For further |
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| 30 | % * information and to obtain a copy of the license, see |
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| 31 | % * |
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| 32 | % * http://make3d.stanford.edu/publications/code |
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| 33 | % * |
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| 34 | % * Also, the software distributed under the License is distributed on an |
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| 35 | % * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either |
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| 36 | % * express or implied. See the License for the specific language governing |
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| 37 | % * permissions and limitations under the License. |
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| 38 | % * |
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| 39 | % */ |
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| 40 | |
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| 41 | #include <stdio.h> |
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| 42 | #include <cstdlib> |
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| 43 | #include <cstring> |
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| 44 | #include <math.h> |
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| 45 | #include "mex.h" |
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| 46 | |
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| 47 | /* Input Arguments */ |
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| 48 | #define COORD3D_IN prhs[0] |
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| 49 | #define COORDIm_IN prhs[1] |
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| 50 | #define SUP prhs[2] |
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| 51 | #define IMG_NAME prhs[3] |
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| 52 | #define WRL_NAME prhs[4] |
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| 53 | #define WRL_PATH prhs[5] |
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| 54 | #define GRID prhs[6] |
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| 55 | #define ATTACH prhs[7] |
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| 56 | |
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| 57 | /* OutPUT Arguments */ |
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| 58 | //#define WRL_NAME plhs[0] |
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| 59 | |
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| 60 | /* Definition */ |
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| 61 | #if !defined(BOU) |
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| 62 | #define BOU(A, B, C) ((A) > (B) ? (C) : (A)) |
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| 63 | #endif |
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| 64 | #if !defined(CheckMinus) |
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| 65 | #define CheckMinus(A, B) ((A) == (-1) ? (B) : (A)) |
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| 66 | #endif |
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| 67 | |
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| 68 | void WriteVrml( double ThreeDCoord[], |
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| 69 | double ImCorrd[], |
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| 70 | double Sup[], |
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| 71 | char *ImgName, |
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| 72 | char *wrlName, |
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| 73 | char *WrlFolder, |
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| 74 | char *WrlName, |
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| 75 | unsigned int vr, |
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| 76 | unsigned int hr, |
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| 77 | int grid, |
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| 78 | int attach) |
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| 79 | { |
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| 80 | printf("grid %d",grid); |
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| 81 | printf("attach %d",attach); |
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| 82 | |
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| 83 | int displayFlag = 0; |
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| 84 | |
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| 85 | WrlName = "hi.wrl"; |
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| 86 | /* int *BoundaryPt= new int(vr*hr);*/ |
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| 87 | int MaxV = (vr*hr); |
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| 88 | int *Index = new int[MaxV]; |
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| 89 | for (int i = 0; i < MaxV; i++){//Min Tried |
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| 90 | Index[i] = -2; //Initialize to a unique value |
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| 91 | } |
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| 92 | int *ValidVertices= new int[MaxV]; |
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| 93 | int CPtr; //Index of the 2-D vr x hr map |
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| 94 | |
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| 95 | /* Identify the Boundary Point of each Superpixel*/ |
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| 96 | int IndCount = 0; /* Index for wrl start from 0*/ |
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| 97 | for (int k = 0; k < hr; k++){ |
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| 98 | CPtr = vr*k; |
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| 99 | int CPtrMark = CPtr; |
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| 100 | for (int i = 0; i < vr; i++){ |
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| 101 | int center = (int) Sup[CPtr]; |
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| 102 | if (center == 0 && i != (vr -1)){ // don't assign index to sky except the lowest row |
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| 103 | Index[CPtr] = -1;//Min TRied |
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| 104 | } |
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| 105 | else if ( |
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| 106 | k != 0 && k != (hr-1) && /*excluding the boundary points*/ |
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| 107 | i != 0 && i != (vr-1) && /*excluding the boundary points*/ |
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| 108 | (int) Sup[ CPtr + 1] == center && |
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| 109 | (int) Sup[ CPtr - 1] == center && |
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| 110 | (int) Sup[ CPtr + vr] == center && |
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| 111 | (int) Sup[ CPtr - vr] == center){ //if boundary point down right, or 4 side same supindex, do not assign index |
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| 112 | } |
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| 113 | else{ |
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| 114 | int mark; |
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| 115 | if (k != 0 && k != (hr-1) && |
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| 116 | i != 0 && // not for the top row |
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| 117 | (int) Sup[ CPtr + vr] == center && |
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| 118 | (int) Sup[ CPtr - vr] == center){ // check left and right sup index if the same |
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| 119 | mark = Index[ CPtr -vr]; |
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| 120 | } |
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| 121 | else{ |
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| 122 | mark = IndCount; |
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| 123 | ValidVertices[IndCount] = CPtr; |
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| 124 | IndCount++; |
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| 125 | } |
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| 126 | |
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| 127 | /* start assigning Index*/ |
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| 128 | for ( int j = CPtrMark; j <= CPtr; j++){ |
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| 129 | if (Index[j] == -2){ //Min Tried |
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| 130 | Index[j] = mark; |
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| 131 | } |
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| 132 | // printf("mark %d to %d",j,Index[j]); //print out index matrix element //Ashu |
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| 133 | CPtrMark++; |
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| 134 | } |
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| 135 | // printf("ValidVertices %d",CPtr); |
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| 136 | } |
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| 137 | // printf("CPtr %d \n",CPtr); |
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| 138 | CPtr++; |
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| 139 | } |
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| 140 | } |
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| 141 | |
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| 142 | /* test Index */ |
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| 143 | /* printf("\n"); |
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| 144 | for (int j = 0; j < CPtr; j++){ |
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| 145 | printf("Inde %d to %d",j,Index[j]); //should print out the same number as "mark" //Ashu |
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| 146 | }*/ |
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| 147 | |
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| 148 | if( displayFlag){ |
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| 149 | printf("Nu Index %d\n",CPtr); |
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| 150 | } |
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| 151 | |
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| 152 | |
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| 153 | /* Draw Triangles */ |
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| 154 | FILE * fp; |
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| 155 | // fp = fopen( "RowColReducTri.wrl", "w"); |
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| 156 | char fullname[500000]; // big enought |
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| 157 | fullname[0] = '\0'; |
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| 158 | strcat( fullname, WrlFolder ); |
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| 159 | strcat( fullname, wrlName ); |
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| 160 | strcat( fullname, ".wrl" ); |
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| 161 | |
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| 162 | if( displayFlag ) { |
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| 163 | printf("fullname = %s",fullname); |
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| 164 | } |
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| 165 | if (!attach){ |
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| 166 | fp = fopen( fullname , "w"); |
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| 167 | fprintf(fp, "#VRML V2.0 utf8\n"); |
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| 168 | |
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| 169 | /* % add navigate_info*/ |
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| 170 | fprintf(fp, "NavigationInfo {\n"); |
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| 171 | fprintf(fp, " headlight TRUE\n"); |
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| 172 | fprintf(fp, " type [\"FLY\", \"ANY\"]}\n\n"); |
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| 173 | |
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| 174 | /*% add viewpoint*/ |
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| 175 | fprintf(fp, "Viewpoint {\n"); |
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| 176 | fprintf(fp, " position 0 0.0 0.0\n"); |
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| 177 | fprintf(fp, " orientation 0 0 0 0\n"); |
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| 178 | fprintf(fp, " fieldOfView 0.7\n"); |
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| 179 | fprintf(fp, " description \"Original\"}\n"); |
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| 180 | |
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| 181 | /*%============== add background color======*/ |
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| 182 | fprintf(fp, "DEF Back1 Background {\n"); |
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| 183 | fprintf(fp, "groundColor [.3 .29 .27]\n"); |
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| 184 | fprintf(fp, "skyColor [0.31 0.54 0.76]}\n"); |
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| 185 | /*%=========================================*/ |
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| 186 | }else{ |
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| 187 | printf("a+"); |
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| 188 | fp = fopen( fullname , "a+"); |
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| 189 | } |
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| 190 | |
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| 191 | |
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| 192 | |
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| 193 | /*% add Shape for texture faceset*/ |
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| 194 | fprintf(fp, "Shape{\n"); |
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| 195 | fprintf(fp, " appearance Appearance {\n"); |
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| 196 | fprintf(fp, " texture ImageTexture { url \"./%s.jpg\" }\n",ImgName); |
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| 197 | fprintf(fp, " }\n"); |
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| 198 | fprintf(fp, " geometry IndexedFaceSet {\n"); |
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| 199 | fprintf(fp, " coord Coordinate {\n"); |
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| 200 | |
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| 201 | /*% insert coordinate in 3d*/ |
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| 202 | /*% =======================*/ |
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| 203 | fprintf(fp, " point [ \n"); |
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| 204 | |
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| 205 | for (int i = 0; i < IndCount; i++){ |
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| 206 | fprintf(fp, " %.2f %.2f %.2f,\n", |
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| 207 | ThreeDCoord[ ValidVertices[i]], |
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| 208 | ThreeDCoord[ ValidVertices[i] + MaxV], |
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| 209 | ThreeDCoord[ ValidVertices[i] + MaxV + MaxV] |
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| 210 | ); |
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| 211 | } |
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| 212 | fprintf(fp, " ]\n"); |
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| 213 | fprintf(fp, " }\n"); |
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| 214 | |
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| 215 | /*% insert coordinate index in 3d*/ |
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| 216 | fprintf(fp, " coordIndex [\n"); |
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| 217 | |
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| 218 | for (int k = 0; k < (hr-1); k++){ |
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| 219 | int CPtr = vr*k; |
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| 220 | for (int i = 0; i < (vr-1); i++){ |
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| 221 | if ( Sup[CPtr] == Sup[CPtr + vr + 1]){ |
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| 222 | |
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| 223 | /* Left Low Triangle*/ |
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| 224 | if ( Index[CPtr] == Index[CPtr+1] || |
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| 225 | Index[CPtr] == Index[CPtr+1+vr] || |
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| 226 | Index[CPtr + 1] == Index[CPtr+1+vr] ){ //if Index repeted in the triangle, do nothing |
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| 227 | } |
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| 228 | else{ |
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| 229 | if (Index[CPtr] != -1 && |
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| 230 | Index[CPtr+1] != -1 && |
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| 231 | Index[CPtr+1+vr] != -1){//Min Tried |
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| 232 | fprintf(fp, " %d %d %d -1,\n", |
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| 233 | Index[CPtr], |
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| 234 | Index[CPtr+1], |
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| 235 | Index[CPtr+1+vr] |
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| 236 | ); |
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| 237 | } |
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| 238 | } |
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| 239 | |
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| 240 | /* Right Up Triangle*/ |
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| 241 | if ( Index[CPtr] == Index[CPtr+1+vr] || |
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| 242 | Index[CPtr+vr] == Index[CPtr+1+vr] || |
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| 243 | Index[CPtr+vr] == Index[CPtr]){ |
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| 244 | // continue; |
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| 245 | } |
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| 246 | else{ |
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| 247 | if (Index[CPtr] != -1 && |
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| 248 | Index[CPtr+1+vr] != -1 && |
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| 249 | Index[CPtr+vr] != -1){ //Min Tried |
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| 250 | fprintf(fp, " %d %d %d -1,\n", |
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| 251 | Index[CPtr], |
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| 252 | Index[CPtr+1+vr], |
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| 253 | Index[CPtr+vr] |
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| 254 | ); |
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| 255 | } |
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| 256 | } |
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| 257 | |
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| 258 | |
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| 259 | } |
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| 260 | else{ //Sup[CPtr] != Sup[CPtr + vr + 1] |
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| 261 | |
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| 262 | /* Left Up Triangle*/ |
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| 263 | if ( Index[CPtr] == Index[CPtr+1] || |
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| 264 | Index[CPtr] == Index[CPtr+vr] || |
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| 265 | Index[CPtr + 1] == Index[CPtr+vr] ){ |
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| 266 | } |
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| 267 | else{ |
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| 268 | if (Index[CPtr] != -1 && |
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| 269 | Index[CPtr+1] != -1 && |
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| 270 | Index[CPtr+vr] != -1){ //Min Tried |
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| 271 | fprintf(fp, " %d %d %d -1,\n", |
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| 272 | Index[CPtr], |
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| 273 | Index[CPtr+1], |
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| 274 | Index[CPtr+vr] |
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| 275 | ); |
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| 276 | } |
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| 277 | } |
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| 278 | |
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| 279 | /* Right Low Triangle*/ |
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| 280 | if ( Index[CPtr+1] == Index[CPtr+1+vr] || |
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| 281 | Index[CPtr+vr] == Index[CPtr+1+vr] || |
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| 282 | Index[CPtr+vr] == Index[CPtr+1]){ |
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| 283 | // continue; |
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| 284 | } |
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| 285 | else{ |
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| 286 | if (Index[CPtr+1] != -1 && |
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| 287 | Index[CPtr+1+vr] != -1 && |
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| 288 | Index[CPtr+vr] != -1){ //Min Tried |
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| 289 | fprintf(fp, " %d %d %d -1,\n", |
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| 290 | Index[CPtr+1], |
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| 291 | Index[CPtr+1+vr], |
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| 292 | Index[CPtr+vr] |
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| 293 | ); |
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| 294 | } |
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| 295 | } |
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| 296 | } |
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| 297 | CPtr++; |
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| 298 | } |
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| 299 | } |
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| 300 | fprintf(fp, " ]\n"); |
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| 301 | |
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| 302 | /*% insert texture coordinate*/ |
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| 303 | fprintf(fp, " texCoord TextureCoordinate {\n"); |
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| 304 | fprintf(fp, " point [\n"); |
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| 305 | |
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| 306 | for (int i = 0; i < IndCount; i++){ |
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| 307 | fprintf(fp, " %.4g %.4g,\n", |
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| 308 | ImCorrd[ ValidVertices[i]], |
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| 309 | ImCorrd[ ValidVertices[i] + MaxV] |
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| 310 | ); |
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| 311 | } |
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| 312 | fprintf(fp, " ]\n"); |
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| 313 | fprintf(fp, " }\n"); |
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| 314 | fprintf(fp, " texCoordIndex [\n"); |
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| 315 | |
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| 316 | int Tri =0; |
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| 317 | for (int k = 0; k < (hr-1); k++){ |
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| 318 | int CPtr = vr*k; |
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| 319 | for (int i = 0; i < (vr-1); i++){ |
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| 320 | if ( Sup[CPtr] == Sup[CPtr + vr + 1]){ |
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| 321 | |
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| 322 | /* Left Low Triangle*/ |
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| 323 | if ( Index[CPtr] == Index[CPtr+1] || |
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| 324 | Index[CPtr] == Index[CPtr+1+vr] || |
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| 325 | Index[CPtr + 1] == Index[CPtr+1+vr] ){ |
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| 326 | // continue; |
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| 327 | } |
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| 328 | else{ |
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| 329 | if (Index[CPtr] != -1 && |
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| 330 | Index[CPtr+1] != -1 && |
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| 331 | Index[CPtr+1+vr] != -1){//Min Tried |
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| 332 | fprintf(fp, " %d %d %d -1,\n", |
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| 333 | Index[CPtr], |
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| 334 | Index[CPtr+1], |
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| 335 | Index[CPtr+1+vr] |
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| 336 | ); |
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| 337 | Tri++; |
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| 338 | } |
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| 339 | } |
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| 340 | // |
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| 341 | /* Right Up Triangle*/ |
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| 342 | if ( Index[CPtr] == Index[CPtr+1+vr] || |
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| 343 | Index[CPtr+vr] == Index[CPtr+1+vr] || |
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| 344 | Index[CPtr+vr] == Index[CPtr]){ |
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| 345 | // continue; |
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| 346 | } |
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| 347 | else{ |
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| 348 | if (Index[CPtr] != -1 && |
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| 349 | Index[CPtr+1+vr] != -1&& |
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| 350 | Index[CPtr+vr] != -1){ //Min Tried |
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| 351 | fprintf(fp, " %d %d %d -1,\n", |
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| 352 | Index[CPtr], |
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| 353 | Index[CPtr+1+vr], |
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| 354 | Index[CPtr+vr] |
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| 355 | ); |
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| 356 | Tri++; |
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| 357 | } |
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| 358 | } |
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| 359 | |
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| 360 | } |
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| 361 | else{ |
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| 362 | |
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| 363 | /* Left Up Triangle*/ |
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| 364 | if ( Index[CPtr] == Index[CPtr+1] || |
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| 365 | Index[CPtr] == Index[CPtr+vr] || |
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| 366 | Index[CPtr + 1] == Index[CPtr+vr] ){ |
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| 367 | // continue; |
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| 368 | } |
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| 369 | else{ |
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| 370 | if (Index[CPtr] != -1 && |
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| 371 | Index[CPtr+1] != -1 && |
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| 372 | Index[CPtr+vr] != -1){ //Min Tried |
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| 373 | fprintf(fp, " %d %d %d -1,\n", |
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| 374 | Index[CPtr], |
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| 375 | Index[CPtr+1], |
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| 376 | Index[CPtr+vr] |
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| 377 | ); |
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| 378 | Tri++; |
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| 379 | } |
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| 380 | } |
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| 381 | |
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| 382 | /* Right Low Triangle*/ |
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| 383 | if ( Index[CPtr+1] == Index[CPtr+1+vr] || |
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| 384 | Index[CPtr+vr] == Index[CPtr+1+vr] || |
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| 385 | Index[CPtr+vr] == Index[CPtr+1]){ |
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| 386 | // continue; |
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| 387 | } |
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| 388 | else{ |
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| 389 | if (Index[CPtr+1] != -1 && |
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| 390 | Index[CPtr+1+vr] != -1 && |
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| 391 | Index[CPtr+vr] != -1){ //Min Tried |
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| 392 | fprintf(fp, " %d %d %d -1,\n", |
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| 393 | Index[CPtr+1], |
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| 394 | Index[CPtr+1+vr], |
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| 395 | Index[CPtr+vr] |
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| 396 | ); |
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| 397 | Tri++; |
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| 398 | } |
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| 399 | } |
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| 400 | } //if ( Sup[CPtr] == Sup[CPtr + vr + 1]) |
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| 401 | CPtr++; |
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| 402 | } |
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| 403 | } |
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| 404 | fprintf(fp, " ]\n"); |
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| 405 | fprintf(fp, " }\n"); |
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| 406 | fprintf(fp, "}\n"); |
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| 407 | |
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| 408 | /*write Sup*/ |
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| 409 | fprintf(fp, "#Sup [\n"); |
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| 410 | for (int i = 0; i < IndCount; i++){ |
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| 411 | fprintf(fp, "# %d,\n", |
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| 412 | (int)Sup[ ValidVertices[i]] |
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| 413 | ); |
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| 414 | } |
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| 415 | |
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| 416 | /* ==============drawing the grid ===================*/ |
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| 417 | if (grid) { |
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| 418 | fprintf(fp, "Shape{\n"); |
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| 419 | fprintf(fp, " appearance Appearance { material Material {emissiveColor 1 0 0 }}\n"); |
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| 420 | fprintf(fp, " geometry IndexedLineSet {\n"); |
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| 421 | fprintf(fp, " coord Coordinate {\n"); |
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| 422 | fprintf(fp, " point [ \n"); |
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| 423 | |
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| 424 | /*writing the 3D coordinate again*/ |
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| 425 | for (int i = 0; i < IndCount; i++){ |
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| 426 | fprintf(fp, " %.2f %.2f %.2f,\n", |
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| 427 | ThreeDCoord[ ValidVertices[i]], |
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| 428 | ThreeDCoord[ ValidVertices[i] + MaxV], |
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| 429 | ThreeDCoord[ ValidVertices[i] + MaxV + MaxV] |
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| 430 | ); |
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| 431 | } |
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| 432 | fprintf(fp, " ]\n"); |
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| 433 | fprintf(fp, " }\n"); |
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| 434 | fprintf(fp, " coordIndex [\n"); |
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| 435 | |
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| 436 | /* write the index for the grid again*/ |
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| 437 | for (int k = 0; k < (hr-1); k++){ |
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| 438 | int CPtr = vr*k; |
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| 439 | for (int i = 0; i < (vr-1); i++){ |
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| 440 | if ( Sup[CPtr] == Sup[CPtr + vr + 1]){ |
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| 441 | |
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| 442 | /* Left Low Triangle*/ |
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| 443 | if ( Index[CPtr] == Index[CPtr+1] || |
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| 444 | Index[CPtr] == Index[CPtr+1+vr] || |
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| 445 | Index[CPtr + 1] == Index[CPtr+1+vr] ){ |
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| 446 | } |
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| 447 | else{ |
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| 448 | fprintf(fp, " %d %d %d -1,\n", |
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| 449 | Index[CPtr], |
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| 450 | Index[CPtr+1], |
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| 451 | Index[CPtr+1+vr] |
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| 452 | ); |
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| 453 | } |
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| 454 | |
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| 455 | /* Right Up Triangle*/ |
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| 456 | if ( Index[CPtr] == Index[CPtr+1+vr] || |
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| 457 | Index[CPtr+vr] == Index[CPtr+1+vr] || |
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| 458 | Index[CPtr+vr] == Index[CPtr]){ |
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| 459 | // continue; |
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| 460 | } |
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| 461 | else{ |
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| 462 | fprintf(fp, " %d %d %d -1,\n", |
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| 463 | Index[CPtr], |
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| 464 | Index[CPtr+1+vr], |
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| 465 | Index[CPtr+vr] |
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| 466 | ); |
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| 467 | } |
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| 468 | |
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| 469 | } |
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| 470 | else{ |
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| 471 | |
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| 472 | /* Left Up Triangle*/ |
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| 473 | if ( Index[CPtr] == Index[CPtr+1] || |
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| 474 | Index[CPtr] == Index[CPtr+vr] || |
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| 475 | Index[CPtr + 1] == Index[CPtr+vr] ){ |
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| 476 | } |
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| 477 | else{ |
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| 478 | fprintf(fp, " %d %d %d -1,\n", |
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| 479 | Index[CPtr], |
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| 480 | Index[CPtr+1], |
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| 481 | Index[CPtr+vr] |
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| 482 | ); |
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| 483 | } |
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| 484 | |
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| 485 | /* Right Low Triangle*/ |
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| 486 | if ( Index[CPtr+1] == Index[CPtr+1+vr] || |
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| 487 | Index[CPtr+vr] == Index[CPtr+1+vr] || |
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| 488 | Index[CPtr+vr] == Index[CPtr+1]){ |
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| 489 | // continue; |
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| 490 | } |
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| 491 | else{ |
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| 492 | fprintf(fp, " %d %d %d -1,\n", |
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| 493 | Index[CPtr+1], |
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| 494 | Index[CPtr+1+vr], |
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| 495 | Index[CPtr+vr] |
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| 496 | ); |
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| 497 | } |
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| 498 | } |
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| 499 | CPtr++; |
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| 500 | } |
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| 501 | } |
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| 502 | /* =====================================================*/ |
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| 503 | |
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| 504 | fprintf(fp, " ]\n"); |
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| 505 | fprintf(fp, " colorPerVertex FALSE\n"); |
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| 506 | fprintf(fp, " }\n"); |
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| 507 | fprintf(fp, " }\n"); |
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| 508 | fprintf(fp, "}\n"); |
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| 509 | } |
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| 510 | |
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| 511 | |
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| 512 | fclose(fp); |
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| 513 | printf(" In WRL, vertices=%d triangles=%d\n",IndCount,Tri); |
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| 514 | delete [] Index; |
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| 515 | delete [] ValidVertices; |
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| 516 | return; |
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| 517 | } |
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| 518 | /* mexFunctin (matlab interface will be removed later) */ |
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| 519 | void mexFunction( int nlhs, mxArray *plhs[], |
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| 520 | int nrhs, const mxArray *prhs[] ) |
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| 521 | |
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| 522 | { |
---|
| 523 | double *ThreeDCoord; |
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| 524 | double *ImCorrd; |
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| 525 | double *Sup; |
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| 526 | double *grid; |
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| 527 | double *attach; |
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| 528 | char *ImgName; |
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| 529 | char *wrlName; |
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| 530 | char *WrlFolder; |
---|
| 531 | char *WrlName; |
---|
| 532 | |
---|
| 533 | unsigned int v,h,d,vr,hr; |
---|
| 534 | |
---|
| 535 | /* ****** WrlFacestHroiReduce( 3DPosition, ImgPosition, SupIndex, gridFlag, Attachflag)**** */ |
---|
| 536 | |
---|
| 537 | /* Check for proper number of arguments */ |
---|
| 538 | |
---|
| 539 | if (nrhs != 8) { |
---|
| 540 | mexErrMsgTxt("Eight input arguments required."); |
---|
| 541 | } else if (nlhs > 1) { |
---|
| 542 | mexErrMsgTxt("Too many output arguments."); |
---|
| 543 | } |
---|
| 544 | |
---|
| 545 | /* Check the dimensions of the inputs. */ |
---|
| 546 | |
---|
| 547 | vr = (mxGetDimensions(COORD3D_IN))[0]; |
---|
| 548 | hr = (mxGetDimensions(COORD3D_IN))[1]; |
---|
| 549 | d = (mxGetDimensions(COORD3D_IN))[2]; |
---|
| 550 | if (!mxIsDouble(COORD3D_IN) || mxIsComplex(COORD3D_IN) || |
---|
| 551 | ( d != 3)) { |
---|
| 552 | mexErrMsgTxt("The depth of the 3DCoord Matrix should be 3."); |
---|
| 553 | } |
---|
| 554 | v = (mxGetDimensions(COORDIm_IN))[0]; |
---|
| 555 | h = (mxGetDimensions(COORDIm_IN))[1]; |
---|
| 556 | d = (mxGetDimensions(COORDIm_IN))[2]; |
---|
| 557 | if (!mxIsDouble(COORDIm_IN) || mxIsComplex(COORDIm_IN) || |
---|
| 558 | ( d != 2) || ( v != vr) || (h != hr)) { |
---|
| 559 | mexErrMsgTxt("The depth of the Image Coord Matrix should be 2."); |
---|
| 560 | } |
---|
| 561 | v = mxGetM(SUP); |
---|
| 562 | h = mxGetN(SUP); |
---|
| 563 | if (!mxIsDouble(SUP) || mxIsComplex(SUP) || |
---|
| 564 | (v != vr) || (h != hr)) { |
---|
| 565 | mexErrMsgTxt("Superpixel is not having the same v and h with others."); |
---|
| 566 | } |
---|
| 567 | if (!mxIsChar(IMG_NAME) || mxIsComplex(IMG_NAME) ) { |
---|
| 568 | mexErrMsgTxt("Image name is not a string."); |
---|
| 569 | } |
---|
| 570 | if (!mxIsChar(WRL_NAME) || mxIsComplex(WRL_NAME) ) { |
---|
| 571 | mexErrMsgTxt("Image name is not a string."); |
---|
| 572 | } |
---|
| 573 | if (!mxIsChar(WRL_PATH) || mxIsComplex(WRL_PATH) ) { |
---|
| 574 | mexErrMsgTxt("WRL path is not a string."); |
---|
| 575 | } |
---|
| 576 | v = mxGetM(GRID); |
---|
| 577 | h = mxGetN(GRID); |
---|
| 578 | if (!mxIsDouble(GRID) || mxIsComplex(GRID) || |
---|
| 579 | (v != 1) || (h != 1)) { |
---|
| 580 | mexErrMsgTxt("GRID is not scalar."); |
---|
| 581 | } |
---|
| 582 | v = mxGetM(ATTACH); |
---|
| 583 | h = mxGetN(ATTACH); |
---|
| 584 | if (!mxIsDouble(ATTACH) || mxIsComplex(ATTACH) || |
---|
| 585 | (v != 1) || (h != 1)) { |
---|
| 586 | mexErrMsgTxt("ATTACH is not scalar."); |
---|
| 587 | } |
---|
| 588 | |
---|
| 589 | /* Create a matrix for the return argument */ |
---|
| 590 | /*WRL_NAME = mxCreateCharMatrixFromStrings(1, mxREAL); |
---|
| 591 | mxCreateCharArray(mwSize ndim, );*/ |
---|
| 592 | |
---|
| 593 | /* Assign pointers to the various parameters */ |
---|
| 594 | //WRL_NAME = mxCreateString(WrlName); |
---|
| 595 | |
---|
| 596 | ThreeDCoord = mxGetPr(COORD3D_IN); |
---|
| 597 | ImCorrd = mxGetPr(COORDIm_IN); |
---|
| 598 | Sup = mxGetPr(SUP); |
---|
| 599 | ImgName = mxArrayToString(IMG_NAME); |
---|
| 600 | wrlName = mxArrayToString(WRL_NAME); |
---|
| 601 | WrlFolder = mxArrayToString(WRL_PATH); |
---|
| 602 | grid = mxGetPr(GRID); |
---|
| 603 | attach = mxGetPr(ATTACH); |
---|
| 604 | // printf("WrlFolder %s",WrlFolder); |
---|
| 605 | |
---|
| 606 | /* Do the actual computations in a subroutine */ |
---|
| 607 | /* WriteVrml( ThreeDCoord, ImCorrd, Sup, ImgName, WrlFolder, WrlName, vr, hr);*/ |
---|
| 608 | WriteVrml( ThreeDCoord, ImCorrd, Sup, ImgName, wrlName, WrlFolder, WrlName, |
---|
| 609 | vr, hr, (int)*grid, (int)*attach); |
---|
| 610 | return; |
---|
| 611 | |
---|
| 612 | } |
---|
| 613 | |
---|
| 614 | |
---|
| 615 | |
---|