% * This code was used in the following articles: % * [1] Learning 3-D Scene Structure from a Single Still Image, % * Ashutosh Saxena, Min Sun, Andrew Y. Ng, % * In ICCV workshop on 3D Representation for Recognition (3dRR-07), 2007. % * (best paper) % * [2] 3-D Reconstruction from Sparse Views using Monocular Vision, % * Ashutosh Saxena, Min Sun, Andrew Y. Ng, % * In ICCV workshop on Virtual Representations and Modeling % * of Large-scale environments (VRML), 2007. % * [3] 3-D Depth Reconstruction from a Single Still Image, % * Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng. % * International Journal of Computer Vision (IJCV), Aug 2007. % * [6] Learning Depth from Single Monocular Images, % * Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng. % * In Neural Information Processing Systems (NIPS) 18, 2005. % * % * These articles are available at: % * http://make3d.stanford.edu/publications % * % * We request that you cite the papers [1], [3] and [6] in any of % * your reports that uses this code. % * Further, if you use the code in image3dstiching/ (multiple image version), % * then please cite [2]. % * % * If you use the code in third_party/, then PLEASE CITE and follow the % * LICENSE OF THE CORRESPONDING THIRD PARTY CODE. % * % * Finally, this code is for non-commercial use only. For further % * information and to obtain a copy of the license, see % * % * http://make3d.stanford.edu/publications/code % * % * Also, the software distributed under the License is distributed on an % * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either % * express or implied. See the License for the specific language governing % * permissions and limitations under the License. % * % */ function doIntersect = lineSegIntersect(x,y) %% we need to find out if the line segment xy(1)xy(2) intersects the line %% segment xy(3)xy(4) %% this is true if and only if xy(1) and xy(2) lie on opposite sides of %% segment xy(3)xy(4) and xy(3) and xy(4) lie on opposite sides of the %% segment xy(1)xy(2) %% we use the convex hull trick and check if it is a quadilateral with %% alternating vertices disp('lineSegIntersect') doIntersect=logical(0); if ((x(2)-x(1))~=0) m1 = (y(2)-y(1))/(x(2)-x(1)); c1 = y(1)-m1*x(1); chk1=(((y(3)-m1*x(3)-c1)*(y(4)-m1*x(4)-c1))<0); else chk1=((x(3)-x(1))*(x(4)-x(1))<0); end if ((x(4)-x(3))~=0) m2 = (y(4)-y(3))/(x(4)-x(3)); c2 = y(3)-m2*x(3); chk2=(((y(1)-m2*x(1)-c2)*(y(2)-m2*x(2)-c2))<0); else chk2=((x(1)-x(3))*(x(2)-x(3))<0); end if (chk1 && chk2) doIntersect=logical(1); end % k=convhull(x,y); % if length(k)==5 % if ((k(1)==1)||(k(1)==2)) % if ((k(2)==3)||(k(2)==4)) % if ((k(3)==1)||(k(3)==2)) % if ((k(4)==3)||(k(4)==4)) % doIntersect=logical(1); % end % end % end % elseif ((k(1)==3)||(k(1)==4)) % if ((k(2)==1)||(k(2)==2)) % if ((k(3)==3)||(k(3)==4)) % if ((k(4)==1)||(k(4)==2)) % doIntersect=logical(1); % end % end % end % end % end