source: proiecte/pmake3d/make3d_original/Make3dSingleImageStanford_version0.1/LearningCode/Debug/COneShot3d.h @ 37

Last change on this file since 37 was 37, checked in by (none), 14 years ago

Added original make3d

File size: 1.8 KB
Line 
1//$$ oneShot3d.h
2#include <math.h>
3
4#ifdef use_namespace
5namespace RBD_COMMON {
6#endif
7
8class DefaultParaValues
9{
10
11public:
12   void setFolderNames(char *taskName,
13                  char *DepthPara,
14                  char *VarPara,
15                  char *GroundSkyPara,
16                  bool ScratchFlag,
17                  char *SFeaPara,
18                  char *FeaPara);
19
20//% ============== Highly changealbe parameters ========================
21   int SegVertYSize = 1200;
22   int SegHoriXSize = 900;
23   int VertYNuPatch = 55;
24   int HoriXNuPatch = 61;//%305;%61;
25   int VertYNuDepth = 55;
26   int HoriXNuDepth = 305;
27   int PopUpHoriX = 600;
28   int PopUpVertY = 800;
29   int batchSize = 10;
30   int NuRow_default = 55;
31   int WeiBatchSize = 5;
32   int TrainVerYSize = 2272;
33   int TrainHoriXSize = 1704;
34   int MempryFactor =2;
35// % pics info
36   double Horizon = 0.5;// % the position of the horizon in a pics (the bottom of the pic is 0 top is 1 middle is 1/2)
37// % segmentation info
38   double sigm = 0.5;//%0.8%0.3;
39   int k = 100; //%300;%200;
40   int minp = 100; //%150;%20;
41
42// %================ camera info from kyle's code
43// % This can probably also be estimated from jpeg header
44   double fx = 2400.2091651084;
45   double fy = 7.3312729885838;
46   double Oy = 1110.7122391785729; //%2272/2; %
47   double Ox = 833.72104535435108; //%1704/2; %
48   double a = 1704/fy; //%0.70783777; %0.129; % horizontal physical size of image plane normalized to focal length (in meter)
49   double b = 2272/fx; //%0.946584169;%0.085; % vertical physical size of image plane normalized to focal length (in meter)
50   double Ox = 1-(Ox/1704); //%0.489272914; % camera origin offset from the image center in horizontal direction
51   double Oy = 1-(Oy/2272); //%0.488886982; % camera origin offset from the image center in vertical direction
52
53};
54
55#ifdef use_namespace
56}
57#endif
58
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