% * This code was used in the following articles: % * [1] Learning 3-D Scene Structure from a Single Still Image, % * Ashutosh Saxena, Min Sun, Andrew Y. Ng, % * In ICCV workshop on 3D Representation for Recognition (3dRR-07), 2007. % * (best paper) % * [2] 3-D Reconstruction from Sparse Views using Monocular Vision, % * Ashutosh Saxena, Min Sun, Andrew Y. Ng, % * In ICCV workshop on Virtual Representations and Modeling % * of Large-scale environments (VRML), 2007. % * [3] 3-D Depth Reconstruction from a Single Still Image, % * Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng. % * International Journal of Computer Vision (IJCV), Aug 2007. % * [6] Learning Depth from Single Monocular Images, % * Ashutosh Saxena, Sung H. Chung, Andrew Y. Ng. % * In Neural Information Processing Systems (NIPS) 18, 2005. % * % * These articles are available at: % * http://make3d.stanford.edu/publications % * % * We request that you cite the papers [1], [3] and [6] in any of % * your reports that uses this code. % * Further, if you use the code in image3dstiching/ (multiple image version), % * then please cite [2]. % * % * If you use the code in third_party/, then PLEASE CITE and follow the % * LICENSE OF THE CORRESPONDING THIRD PARTY CODE. % * % * Finally, this code is for non-commercial use only. For further % * information and to obtain a copy of the license, see % * % * http://make3d.stanford.edu/publications/code % * % * Also, the software distributed under the License is distributed on an % * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either % * express or implied. See the License for the specific language governing % * permissions and limitations under the License. % * % */ function Wcoord=calcPointFromDepthBuf(depth,panBinIdx,sweepBinIdx, ... panEndAngD,panBins,panRange,sweepEndAngD,sweepBins, ... sweepRange,laserPanAxisOffset,laserTiltAxisOffset,rigHeight) D2R=(pi/180); panAngR = (panEndAngD-(panBinIdx/panBins)*panRange)*D2R; sweepAngR = (sweepEndAngD-(sweepBinIdx/sweepBins)*sweepRange)*D2R; depthCosSweep = depth*cos(sweepAngR); Wcoord(1) = (depthCosSweep+laserPanAxisOffset)*cos(panAngR); Wcoord(2) = (depthCosSweep+laserPanAxisOffset)*sin(panAngR); Wcoord(3) = depth*sin(sweepAngR)+laserTiltAxisOffset+rigHeight;