1 | #include "GuiUpdater.h" |
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2 | |
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3 | |
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4 | GuiUpdater::GuiUpdater(int port, hostent *serv) |
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5 | { |
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6 | portno = port; |
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7 | server = serv; |
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8 | } |
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9 | |
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10 | |
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11 | GuiUpdater::~GuiUpdater() |
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12 | { |
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13 | |
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14 | } |
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15 | |
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16 | |
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17 | void GuiUpdater::init() |
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18 | { |
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19 | char buffer[256]; |
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20 | int n; |
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21 | |
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22 | sockfd = socket(AF_INET, SOCK_STREAM, 0); |
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23 | |
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24 | if (sockfd < 0) { |
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25 | printf("Error opening socket\n"); |
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26 | exit(0); |
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27 | } |
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28 | |
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29 | if (server == NULL) { |
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30 | printf("Error, no such host\n"); |
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31 | exit(0); |
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32 | } |
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33 | |
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34 | memset((char *) &serv_addr, 0, sizeof(serv_addr)); |
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35 | serv_addr.sin_family = AF_INET; |
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36 | memcpy((char *)&serv_addr.sin_addr.s_addr, |
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37 | (char *)server->h_addr, |
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38 | server->h_length); |
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39 | serv_addr.sin_port = htons(portno); |
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40 | |
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41 | if (connect(sockfd,(struct sockaddr*) &serv_addr,sizeof(serv_addr)) < 0) { |
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42 | printf("Error connecting!\n"); |
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43 | exit(0); |
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44 | } |
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45 | |
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46 | // astept mesaj de la server |
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47 | memset(buffer, 0, 256); |
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48 | n = recv(sockfd, buffer, 255, 0); |
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49 | |
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50 | if (n < 0) { |
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51 | printf("Error reading from socket!\n"); |
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52 | exit(0); |
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53 | } |
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54 | |
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55 | printf("[SRV]%s\n", buffer); |
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56 | |
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57 | } |
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58 | |
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59 | void GuiUpdater::receiveData(int sock, void* buffer, size_t size) |
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60 | { |
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61 | size_t total; |
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62 | int ret; |
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63 | |
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64 | for (total = 0; total < size; total += ret) { |
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65 | ret = recv(sock, (char *) buffer + total, size - total, 0); |
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66 | if (ret <= 0) { |
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67 | perror("recv"); |
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68 | exit(-1); |
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69 | } |
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70 | } |
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71 | } |
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72 | |
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73 | void* GuiUpdater::unpackInt(void *buffer, int &a) |
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74 | { |
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75 | int *buff = (int *) buffer; |
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76 | a = *buff ++; |
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77 | |
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78 | return buff; |
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79 | } |
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80 | |
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81 | void* GuiUpdater::unpackScalar(void *buffer, btScalar &a) |
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82 | { |
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83 | float *buff = (float *) buffer; |
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84 | a = *buff ++; |
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85 | |
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86 | return buff; |
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87 | } |
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88 | |
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89 | void* GuiUpdater::unpackVector3(void *buffer, btVector3 &v) |
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90 | { |
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91 | btScalar a; |
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92 | |
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93 | buffer = unpackScalar(buffer, a); |
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94 | v.setX(a); |
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95 | buffer = unpackScalar(buffer, a); |
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96 | v.setY(a); |
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97 | buffer = unpackScalar(buffer, a); |
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98 | v.setZ(a); |
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99 | |
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100 | return buffer; |
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101 | } |
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102 | |
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103 | void* GuiUpdater::unpackMatrix3x3(void *buffer, btMatrix3x3 &m) |
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104 | { |
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105 | btVector3 v; |
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106 | |
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107 | for (int i = 0; i < 3; ++ i) { |
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108 | buffer = unpackVector3(buffer, m[i]); |
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109 | } |
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110 | |
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111 | return buffer; |
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112 | } |
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113 | |
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114 | void GuiUpdater::unpackAddData(void *buffer, int n, map<int,guiAddData *> &addObjects) |
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115 | { |
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116 | for (int i = 0; i < n; ++ i) { |
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117 | guiAddData *obj = new guiAddData; |
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118 | int j; |
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119 | |
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120 | buffer = unpackInt(buffer, obj->id); |
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121 | buffer = unpackInt(buffer, obj->numIndices); |
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122 | |
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123 | obj->indexPointer = new int [obj->numIndices]; |
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124 | for (j = 0; j < obj->numIndices; ++ j) { |
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125 | buffer = unpackInt(buffer, obj->indexPointer[j]); |
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126 | } |
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127 | |
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128 | buffer = unpackInt(buffer, obj->numVertices); |
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129 | obj->vertexPointer = new btVector3 [obj->numVertices]; |
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130 | for (j = 0; j < obj->numVertices; ++ j) { |
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131 | buffer = unpackVector3(buffer, obj->vertexPointer[j]); |
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132 | } |
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133 | |
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134 | addObjects[obj->id] = obj; |
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135 | } |
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136 | } |
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137 | |
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138 | void GuiUpdater::unpackUpdateData(void *buffer, int n, map<int, guiUpdateData *> &updateObjects) |
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139 | { |
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140 | for (int i = 0; i < n; ++ i) { |
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141 | guiUpdateData *obj = new guiUpdateData; |
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142 | int j; |
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143 | |
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144 | buffer = unpackInt(buffer, obj->id); |
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145 | |
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146 | for (j = 0; j < 16; ++ j) { |
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147 | buffer = unpackScalar(buffer, obj->m[j]); |
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148 | } |
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149 | |
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150 | buffer = unpackMatrix3x3(buffer, obj->rot); |
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151 | |
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152 | buffer = unpackVector3(buffer, obj->aabbMin); |
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153 | |
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154 | buffer = unpackVector3(buffer, obj->aabbMax); |
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155 | |
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156 | updateObjects[obj->id] = obj; |
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157 | } |
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158 | } |
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159 | |
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160 | void GuiUpdater::applyChanges(map<int, guiAddData *> addObjects, map<int, guiUpdateData *> updateObjects, int *removeObjects, int remObjNum) |
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161 | { |
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162 | // getchar(); |
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163 | map<int, guiAddData *>::iterator it_add = addObjects.begin(); |
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164 | for ( ; it_add != addObjects.end(); it_add ++) { |
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165 | // printf("[%d]\n", addObjects.coun); |
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166 | if (m_cache.find(it_add->first) != m_cache.end()) { |
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167 | printf("Adding existing object\n"); |
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168 | exit(-1); |
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169 | } |
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170 | |
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171 | guiObject *obj = new guiObject; |
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172 | obj->ad = it_add->second; |
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173 | if (m_cache[it_add->second->id]) delete m_cache[it_add->second->id]; |
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174 | m_cache[it_add->second->id] = obj; |
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175 | } |
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176 | |
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177 | map<int, guiUpdateData *>::iterator it_update = updateObjects.begin(); |
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178 | for ( ; it_update != updateObjects.end(); it_update ++) { |
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179 | if (m_cache.find(it_update->first) != m_cache.end()) { |
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180 | guiObject *obj = m_cache.find(it_update->first)->second; |
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181 | obj->ud = it_update->second; |
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182 | } else { |
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183 | printf("Updating missing object\n"); |
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184 | // exit(-1); |
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185 | } |
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186 | } |
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187 | |
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188 | map<int, guiObject *>::iterator it; |
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189 | for (int i = 0; i < remObjNum; ++ i) { |
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190 | it = m_cache.find(removeObjects[i]); |
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191 | if (it != m_cache.end()) { |
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192 | delete it->second; |
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193 | m_cache.erase(it); |
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194 | } |
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195 | } |
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196 | } |
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197 | |
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198 | int GuiUpdater::update() |
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199 | { |
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200 | map<int, guiAddData *> addObjects; |
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201 | map<int, guiUpdateData *> updateObjects; |
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202 | int *removeObjects; |
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203 | |
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204 | // char buffer[256]; |
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205 | char ask = 'a'; |
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206 | int n; |
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207 | |
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208 | n = send(sockfd,(const void*) &ask,1, 0); |
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209 | if (n < 0) { |
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210 | printf("Error writing to socket!\n"); |
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211 | exit(0); |
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212 | } |
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213 | |
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214 | |
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215 | int size; |
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216 | |
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217 | // receive add objects |
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218 | receiveData(sockfd, (void *) &n, sizeof(int)); |
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219 | receiveData(sockfd, (void *) &size, sizeof(int)); |
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220 | |
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221 | |
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222 | void *buffer = new char [size]; |
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223 | receiveData(sockfd, (void *) buffer, size); |
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224 | unpackAddData(buffer, n, addObjects); |
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225 | delete [] (char *) buffer; |
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226 | printf("added object no = %d (%d)\n", (int) addObjects.size(), n); |
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227 | |
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228 | // receive update objects |
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229 | receiveData(sockfd, (void *) &n, sizeof(int)); |
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230 | receiveData(sockfd, (void *) &size, sizeof(int)); |
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231 | buffer = new char [size]; |
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232 | receiveData(sockfd, (void *) buffer, size); |
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233 | unpackUpdateData(buffer, n, updateObjects); |
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234 | delete [] (char *) buffer; |
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235 | |
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236 | printf("updated object no = %d (%d)\n", (int) updateObjects.size(), n); |
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237 | map<int, guiUpdateData *>::iterator it = updateObjects.begin(); |
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238 | for ( ; it != updateObjects.end(); it ++) { |
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239 | for (int j = 0; j < 16; ++ j) { |
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240 | // buffer = unpackScalar(buffer, obj->m[j]); |
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241 | printf("TEST %d, %d: %f\n", j, it->first, it->second->m[j]); |
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242 | } |
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243 | } |
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244 | |
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245 | // receive remove objects |
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246 | receiveData(sockfd, (void *) &n, sizeof(int)); |
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247 | removeObjects = new int[n]; // the number of objects (object ids in this case) |
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248 | receiveData(sockfd, (void *) &size, sizeof(int)); |
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249 | buffer = new char [size]; |
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250 | receiveData(sockfd, (void *) buffer, size); |
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251 | |
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252 | for (int i = 0; i < n; ++ i) { |
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253 | buffer = unpackInt(buffer, removeObjects[i]); |
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254 | } |
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255 | |
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256 | delete [] (int *) buffer; |
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257 | |
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258 | applyChanges(addObjects, updateObjects, removeObjects, n); |
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259 | |
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260 | // gd = new guiUpdateData[n]; |
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261 | // receiveData(sockfd, (void *) gd, sizeof(guiUpdateData) * n); |
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262 | |
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263 | return n; |
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264 | } |
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265 | |
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266 | |
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267 | |
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268 | |
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269 | |
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