[167] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | #ifndef GLUT_STUFF_H |
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| 16 | #define GLUT_STUFF_H |
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| 17 | |
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| 18 | #ifdef WIN32//for glut.h |
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| 19 | #include <windows.h> |
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| 20 | #endif |
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| 21 | |
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| 22 | //think different |
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| 23 | #if defined(__APPLE__) && !defined (VMDMESA) |
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| 24 | #include <OpenGL/gl.h> |
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| 25 | #include <OpenGL/glu.h> |
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| 26 | #include <GLUT/glut.h> |
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| 27 | #else |
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| 28 | |
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| 29 | #include <GL/glut.h> |
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| 30 | #ifdef _WINDOWS |
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| 31 | #include <windows.h> |
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| 32 | #include <GL/gl.h> |
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| 33 | #include <GL/glu.h> |
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| 34 | #endif |
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| 35 | #endif |
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| 36 | |
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| 37 | |
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| 38 | #define BT_KEY_K 'k' |
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| 39 | #define BT_KEY_LEFT GLUT_KEY_LEFT |
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| 40 | #define BT_KEY_RIGHT GLUT_KEY_RIGHT |
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| 41 | #define BT_KEY_UP GLUT_KEY_UP |
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| 42 | #define BT_KEY_DOWN GLUT_KEY_DOWN |
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| 43 | #define BT_KEY_F1 GLUT_KEY_F1 |
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| 44 | #define BT_KEY_F2 GLUT_KEY_F2 |
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| 45 | #define BT_KEY_F3 GLUT_KEY_F3 |
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| 46 | #define BT_KEY_F4 GLUT_KEY_F4 |
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| 47 | #define BT_KEY_F5 GLUT_KEY_F5 |
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| 48 | #define BT_KEY_PAGEUP GLUT_KEY_PAGE_UP |
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| 49 | #define BT_KEY_PAGEDOWN GLUT_KEY_PAGE_DOWN |
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| 50 | #define BT_KEY_END GLUT_KEY_END |
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| 51 | #define BT_KEY_HOME GLUT_KEY_HOME |
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| 52 | #define BT_ACTIVE_ALT GLUT_ACTIVE_ALT |
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| 53 | #define BT_ACTIVE_CTRL GLUT_ACTIVE_ALT |
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| 54 | #define BT_ACTIVE_SHIFT GLUT_ACTIVE_SHIFT |
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| 55 | |
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| 56 | |
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| 57 | |
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| 58 | #if BT_USE_FREEGLUT |
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| 59 | #include "GL/freeglut_ext.h" //to be able to return from glutMainLoop() |
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| 60 | #endif |
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| 61 | |
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| 62 | |
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| 63 | |
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| 64 | class DemoApplication; |
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| 65 | |
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| 66 | int glutmain(int argc, char **argv,int width,int height,const char* title,DemoApplication* demoApp); |
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| 67 | |
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| 68 | #if defined(BT_USE_DOUBLE_PRECISION) |
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| 69 | #define btglLoadMatrix glLoadMatrixd |
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| 70 | #define btglMultMatrix glMultMatrixd |
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| 71 | #define btglColor3 glColor3d |
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| 72 | #define btglVertex3 glVertex3d |
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| 73 | #else |
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| 74 | #define btglLoadMatrix glLoadMatrixf |
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| 75 | #define btglMultMatrix glMultMatrixf |
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| 76 | #define btglColor3 glColor3f |
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| 77 | #define btglVertex3 glVertex3d |
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| 78 | #endif |
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| 79 | |
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| 80 | #endif //GLUT_STUFF_H |
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