Last change
on this file since 167 was
167,
checked in by (none), 14 years ago
|
Simeo: added final project and also older proof of concept code.
We used Git for version control, so look at the Git repo
in SIMEO/Simeo/ for more info.
|
File size:
1.0 KB
|
Rev | Line | |
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[167] | 1 | #ifndef MASTER_H |
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| 2 | #define MASTER_H |
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| 3 | |
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| 4 | #include <vector> |
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| 5 | #include <map> |
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| 6 | #include <utility> |
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| 7 | #include <list> |
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| 8 | |
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| 9 | #include <mpi.h> |
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| 10 | |
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| 11 | #include "btBulletDynamicsCommon.h" |
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| 12 | #include "MPIChannel.h" |
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| 13 | |
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| 14 | #include "SensorProvider.h" |
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| 15 | #include "ActuatorProvider.h" |
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| 16 | #include "CommChannelProvider.h" |
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| 17 | |
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| 18 | #include "Sensor.h" |
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| 19 | #include "Actuator.h" |
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| 20 | #include "SimpleAgent.h" |
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| 21 | #include "CommChannel.h" |
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| 22 | |
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| 23 | #include "Environment.h" |
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| 24 | #include "constants.h" |
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| 25 | |
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| 26 | #include "Gui.h" |
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| 27 | |
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| 28 | using namespace std; |
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| 29 | |
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| 30 | |
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| 31 | typedef struct { |
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| 32 | btScalar m[16]; |
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| 33 | btMatrix3x3 rot; |
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| 34 | btVector3 aabbMin,aabbMax; |
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| 35 | btCollisionShape *shape; |
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| 36 | } WorldObject; |
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| 37 | |
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| 38 | class Master { |
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| 39 | private: |
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| 40 | WorldObject data; |
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| 41 | pair<int, int> x; |
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| 42 | |
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| 43 | vector<XProvider *> xList; |
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| 44 | |
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| 45 | map<int, pair<int, int> > positionID; |
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| 46 | |
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| 47 | int m_nprocs; |
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| 48 | Environment *m_bullet; |
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| 49 | Gui *m_gui; |
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| 50 | bool m_running; |
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| 51 | |
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| 52 | public: |
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| 53 | Master(Environment *bullet, int nprocs); |
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| 54 | ~Master(); |
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| 55 | |
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| 56 | int sendAll(); |
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| 57 | void run(); |
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| 58 | void stop(); |
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| 59 | |
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| 60 | int getID(int i, int j); |
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| 61 | void discoverAgents(); |
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| 62 | void createProviders(); |
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| 63 | void sendHello(int id); |
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| 64 | |
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| 65 | }; |
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| 66 | |
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| 67 | |
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| 68 | #endif //MASTER_H |
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